Schimscham Level 1 of the Dungeon (0, 0, D:1) 16 stones (6, 11, D:1) a +0 ring mail (8, -2, D:1) a +0 dagger (15, -11, D:1) 26 stones (22, 12, D:1) a +0 club (22, 26, D:1) 19 stones (27, 21, D:1) a +0 centaur barding (27, 24, D:1) a +0 hunting sling (33, -1, D:1) a +0 short sword (38, 38, D:1) 24 stones (42, 8, D:1) a +0 ring mail (42, 14, D:1) 30 stones (46, -19, D:1) 24 bolts (46, -18, D:1) a +0 spear (47, -19, D:1) 13 arrows (53, 23, D:1) a +0 spear (55, 22, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (4, 5, D:2) a +0 club (11, -44, D:2) a cursed -3 club (35, -42, D:2) a +0 short sword (35, -10, D:2) a +0 club (48, -50, D:2) 19 stones Level 3 of the Dungeon (0, 0, D:3) a +0 mace (13, -23, D:3) a +0 ring mail (14, -21, D:3) a +0 falchion a +0 leather armour (15, -21, D:3) a +0 leather armour (22, -18, D:3) a +0 short sword (22, 2, D:3) a +0 leather armour (32, -9, D:3) 20 poisoned needles (48, -15, D:3) a +0 falchion (58, 15, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 6 gold pieces (6, 3, D:4) 28 stones (23, 13, D:4) 7 poisoned needles (57, -12, D:4) the cursed +0 helmet of Egalitarianism {-Tele +Inv rC+ rCorr} It protects you from cold. It lets you turn invisible. It prevents most forms of teleportation. It protects you from acid and corrosion. It has a curse placed upon it. Level 5 of the Dungeon (1, -2, D:5) a scroll of immolation