Dungeon Crawl Stone Soup version 0.18.1-48-g4cf74bf (webtiles) character file. 2 Schimscham the Caller (level 1, -1/13 HPs) Began as a Mummy Summoner on Aug 17, 2016. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:04 (116 turns). Schimscham the Caller (Mummy Summoner) Turns: 116, Time: 00:01:05 Health: -1/13 AC: 2 Str: 11 XL: 1 Next: 33% Magic: 0/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 1 memorised, 3 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . a - +0 robe rNeg + + + Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Books b - a book of Callings Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Imp Summoning 2 c - Call Canine Familiar Summoning 3 d - Summon Guardian Golem Hexes/Summoning 3 e - Summon Lightning Spire Summoning/Air 4 f - Summon Ice Beast Ice/Summoning 4 Skills: + Level 1.5 Dodging + Level 1.5 Stealth + Level 2.1 Spellcasting + Level 3.3 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ ##.. 10% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. You are immune to negative energy. You are immune to unholy pain and torment. You can survive without breathing. Message History The jackal is moderately wounded. Your bat hits the rat but does no damage. The rat bites your rat but does no damage. The jackal closely misses you. Your rat closely misses the rat. You hit the jackal but do no damage. The jackal is moderately wounded. Your bat barely misses the rat. The jackal barely misses you. The rat closely misses your rat. Your rat bites the rat. You barely miss the jackal. The jackal is moderately wounded. Your bat hits the rat. The rat dies! The jackal bites you. * * * LOW HITPOINT WARNING * * * Your rat misses the jackal. Unknown command. You hit the jackal. The jackal is severely wounded. The jackal bites you. You die... .#.# ## #. #.## ## #br♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣. #.hhh.....<........ ##@♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣. ### ###### ##..... #...... +...... #...... ##..... ##.... ##... You could see 3 jackals, a friendly bat and a friendly rat. Vanquished Creatures (collateral kills) A jackal (D:1) A ball python (D:1) A giant newt (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Schimscham the Mummy Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 116 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Unarmed || 14 Cast: Summon Small Mamm || 10 Armor: Robe || 4 Dodge: Dodged || 27