Schimscham Level 1 of the Dungeon (0, 0, D:1) a +0 whip (1, 2, D:1) a +0 short sword a kobold corpse (10, 3, D:1) a bat skeleton (16, 26, D:1) a +0 club (17, 28, D:1) a +0 dagger (32, 15, D:1) a chunk of flesh (32, 21, D:1) a +0 club (41, 7, D:1) a +0 short sword of distortion (45, 26, D:1) a +0 short sword (47, 23, D:1) a giant gecko skeleton (52, -3, D:1) 18 bolts (56, -4, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a potion of magic