Schimscham Level 1 of the Dungeon (0, 0, D:1) a cursed +0 hand axe (2, -36, D:1) a +0 club (2, -10, D:1) a +0 robe (3, -32, D:1) a +0 leather armour (3, -10, D:1) a +0 club (9, -42, D:1) 20 arrows (11, -1, D:1) 5 large rocks (18, -56, D:1) a +0 ring mail a +0 club (18, -44, D:1) a +0 dagger (22, -10, D:1) a +0 dagger (32, -19, D:1) a meat ration (41, -1, D:1) a rat corpse (skeletalised by now) (44, -46, D:1) a +0 club (53, -18, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (1, 9, D:2) a goblin corpse (4, -2, D:2) a +0 scale mail (6, 9, D:2) a +0 club (unseen) (7, 9, D:2) a +0 club a +4 dagger (8, 0, D:2) a quokka corpse (8, 9, D:2) a cursed -1 club (11, -27, D:2) a +0 club (13, 5, D:2) a scroll of identify (14, -20, D:2) a +0 club a goblin corpse (15, 5, D:2) 7 gold pieces (16, -29, D:2) a +0 falchion (18, 0, D:2) a +0 club a hobgoblin corpse (19, 1, D:2) a giant newt corpse (24, -19, D:2) a +0 robe (29, -1, D:2) a +0 flail (30, 2, D:2) a bat corpse