Schimscham Level 1 of the Dungeon (0, 0, D:1) 22 bolts (2, -3, D:1) a +0 club (4, 3, D:1) a +0 robe (7, 15, D:1) a +0 short sword (19, 14, D:1) 29 bolts (20, 23, D:1) a giant newt corpse (skeletalised by now) (25, 15, D:1) 12 poisoned needles (27, 15, D:1) 26 arrows (27, 16, D:1) a +0 dagger a ball python corpse (skeletalised by now) (29, 15, D:1) a +0 hand axe (30, 3, D:1) a bat corpse (skeletalised by now) (33, -13, D:1) a +0 whip (34, -26, D:1) a +0 club (44, 1, D:1) a meat ration (60, -2, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (4, -6, D:2) a scroll of remove curse (4, 19, D:2) a worm corpse (10, -9, D:2) 20 stones (17, 32, D:2) a +0 club an adder corpse a goblin corpse (27, 36, D:2) a quokka corpse (30, 27, D:2) a giant newt corpse