Dungeon Crawl Stone Soup version 0.19.1 (webtiles) character file. 4 Schimscham the Magician (level 1, -5/13 HPs) Began as a Mummy Wizard on Nov 29, 2016. Slain by a hobgoblin ... wielding a +0 club (8 damage) ... on level 1 of the Dungeon. The game lasted 00:01:17 (343 turns). Schimscham the Magician (Mummy Wizard) Turns: 343, Time: 00:01:17 Health: -5/13 AC: 2 Str: 10 XL: 1 Next: 50% Magic: 0/4 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 10 Spells: 1 memorised, 5 levels left rFire x . . SeeInvis . f - +0 club rCold + . . Gourm . a - +0 robe rNeg + + + Faith . (no shield) rPois ∞ Spirit + b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ d - amulet of guardian spirit (no ring) (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons f - a +0 club (weapon) Armour a - a +0 robe (worn) b - a +0 hat (worn) Jewellery d - an amulet of guardian spirit (around neck) Scrolls e - a scroll of enchant weapon {unknown} Books c - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Repel Missiles Charms/Air 2 e - Slow Hexes 2 f - Conjure Flame Conjuration/Fire 3 g - Mephitic Cloud Conjuration/Poison/Air 3 Skills: - Level 1.5 Dodging - Level 1.5 Stealth * Level 3.2 Spellcasting + Level 0.7 Conjurations Level 0.7 Summonings Level 0.7 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 14% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You barely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you with a club. x2 You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * You completely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin completely misses you. You completely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you but does no damage. An ooze comes into view. The ooze quivers. You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. The hobgoblin hits you with a club! Ouch! That really hurt! You die... .# .# .# #.## ##.##...# ...#.#... # ### #.. .... .# ..# #.# ..# #.# #.# #@# #.##..###. #.# #g# #.#....... ###########.####b#####......# ................g............# .......###'###................. 8....+## #.####+.J..8÷.#.....## ....## #..# ##......##...## $.### ##.# ###........... ..# #.# #........#### You could see an ooze, 2 hobgoblins and a bat. Vanquished Creatures A leopard gecko (D:1) A hobgoblin (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Schimscham the Mummy Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 343 | D:1 | Slain by a hobgoblin Action || total -------------------------++------- Melee: Unarmed || 12 Club || 5 Cast: Magic Dart || 11 Armor: Robe || 2 Dodge: Dodged || 10