Schimscham Level 1 of the Dungeon (0, 0, D:1) a +0 spear (1, -37, D:1) 28 stones (3, -33, D:1) a +0 club (3, -18, D:1) a +0 dagger (4, -7, D:1) a potion of lignification (5, -9, D:1) 23 bolts (11, -41, D:1) 5 tomahawks (16, 12, D:1) a +0 leather armour (16, 17, D:1) 14 stones (22, -23, D:1) 2 stones (24, -12, D:1) a bread ration (29, -35, D:1) a potion of brilliance (32, -19, D:1) a throwing net (40, -24, D:1) 20 stones (41, -8, D:1) a meat ration (45, -1, D:1) 20 stones (48, -24, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 17 stones (12, 0, D:2) a +0 club (19, 24, D:2) a +0 hand axe (23, 1, D:2) a scroll of identify (23, 5, D:2) an uncursed ring of protection from cold (23, 7, D:2) a jackal corpse (24, 19, D:2) a giant cockroach corpse (26, 13, D:2) 20 stones (28, 23, D:2) a +0 club 2 stones a kobold corpse (skeletalised by now) (29, 24, D:2) a stone (30, 7, D:2) a jackal corpse (35, 13, D:2) a cursed -1 club (35, 14, D:2) a +0 robe (38, 0, D:2) a +0 club (41, 13, D:2) 2 stones (43, 17, D:2) a +0 spear 2 potions of heal wounds (44, 13, D:2) an adder corpse (skeletalised by now) (47, 17, D:2) a beef jerky