Schimscham Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, -15, D:1) a +0 club (6, 12, D:1) a +0 whip (7, -5, D:1) a +0 club (11, 10, D:1) a +0 dagger a stone (14, -4, D:1) a cursed -3 club (17, 12, D:1) a stone (20, 17, D:1) a +0 leather armour (24, 0, D:1) a +0 leather armour (28, -7, D:1) a +0 mace (28, 1, D:1) a stone a +0 whip (35, -6, D:1) a +0 club (39, 2, D:1) a +0 scale mail (44, -10, D:1) a +0 ring mail (46, -14, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a +0 spear (3, -26, D:2) 17 stones (6, 7, D:2) a +0 club (7, -19, D:2) a +0 dagger (16, -19, D:2) a +0 robe (21, -14, D:2) a +0 club (23, 15, D:2) a +0 ring mail (26, 24, D:2) a +0 short sword (39, 26, D:2) a +0 club (41, 15, D:2) 3 stones (42, 6, D:2) a +0 robe (42, 10, D:2) a +0 hunting sling 16 stones Level 3 of the Dungeon (0, 0, D:3) 23 stones (8, 11, D:3) a cursed -1 robe (12, 14, D:3) a +0 leather armour (20, -6, D:3) 19 poisoned needles (24, 10, D:3) a +0 leather armour (25, -26, D:3) a +0 chain mail (28, -30, D:3) a +0 robe (30, -27, D:3) 18 arrows Level 4 of the Dungeon [Shop] Dugif's Jewellery Emporium a +4 ring of evasion (504 gold) an uncursed ring of see invisible (210 gold) a cursed ring of teleportation (63 gold) a cursed -2 ring of protection (28 gold) a +4 ring of slaying (1092 gold) an uncursed ring of protection from magic (350 gold) a cursed ring of teleportation (63 gold) an uncursed amulet of rage (560 gold) a +3 ring of intelligence (219 gold) (0, 0, D:4) a +0 flail a +3 leather armour (4, 0, D:4) a +0 club a +0 leather armour a cursed +0 dagger a +0 robe a +0 ring mail (8, 1, D:4) a +0 falchion (9, 7, D:4) a +0 club (9, 8, D:4) a +2 dagger of protection (9, 9, D:4) a +0 club (11, -12, D:4) a +0 dagger (12, -12, D:4) a +0 short sword a +0 chain mail (14, -12, D:4) a +0 flail (15, -12, D:4) a +2 dagger of electrocution a +0 chain mail (15, 16, D:4) a +0 mace a +0 leather armour (17, -11, D:4) a +0 trident a cursed -1 ring mail (37, 22, D:4) 2 tomahawks (39, 2, D:4) 11 bolts (40, -11, D:4) a +0 club a +1 animal skin a +0 helmet (43, 3, D:4) a cursed -3 hunting sling 26 stones (43, 4, D:4) a cursed -1 club (43, 6, D:4) a +0 club a +0 club (43, 16, D:4) a +0 giant spiked club (44, 15, D:4) a +0 flail (48, -10, D:4) a +0 club (53, -3, D:4) a +0 dagger a cursed +0 club Level 5 of the Dungeon [Shop] Jennenox's Assorted Antiques a cursed +0 falchion (2 gold) a scroll of magic mapping (77 gold) +1 gold dragon scales (1914 gold) a +0 spear (66 gold) 2 potions of heal wounds (220 gold) a cursed +0 robe (2 gold) a +0 mace (66 gold) [Shop] Vugut's Assorted Antiques the cursed +3 war axe "Bingo" {protect, rPois Int+2} (600 gold) It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+2). It protects you from poison. It has a curse placed upon it. a +0 longbow (85 gold) a +0 ring mail (76 gold) a +1 falchion of flaming (235 gold) a +3 spear of piercing (408 gold) a potion of cancellation (152 gold) (0, 0, D:5) a +0 morningstar (6, 8, D:5) 33 stones a +0 whip (6, 15, D:5) 16 stones (12, 15, D:5) a +0 chain mail (14, 2, D:5) 2 arrows (14, 3, D:5) 3 arrows a +0 spear (15, 1, D:5) an arrow (15, 2, D:5) 4 arrows (15, 3, D:5) a +0 flail (16, -9, D:5) a +1 leather armour of poison resistance a +0 short sword (16, 1, D:5) a +0 falchion a +0 robe (16, 3, D:5) an arrow (18, 2, D:5) 5 arrows a +0 shortbow (25, 8, D:5) a +0 robe a wand of digging (0/24) (25, 9, D:5) a +0 animal skin (unseen) Level 6 of the Dungeon [Shop] Qich's Distillery a potion of brilliance (44 gold) a potion of flight (33 gold) a potion of curing (33 gold) 2 potions of haste (220 gold) a potion of lignification (33 gold) a potion of agility (44 gold) a potion of ambrosia (88 gold) 2 potions of might (88 gold) a potion of curing (33 gold) (1, 7, D:6) a stone (2, 6, D:6) a stone (2, 36, D:6) a +0 animal skin (3, 6, D:6) a stone (6, 2, D:6) a cursed +0 spear the +9 hand crossbow of Dini {penet, rElec MR- MP+9 Int+5} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your intelligence (+5). It insulates you from electricity. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). a +0 robe 20 stones (6, 40, D:6) a +0 dagger (8, 0, D:6) a stone (11, 50, D:6) a +0 scale mail (13, 8, D:6) a +0 dagger (still there?) Sif Muna's Catalogue of Unholy Arts (still there?) Spells Type Level a - Animate Skeleton Necromancy 1 (17, 39, D:6) 26 stones (18, 31, D:6) a +0 giant club (22, 52, D:6) a +0 animal skin (23, 51, D:6) a +0 giant club (26, 5, D:6) a +0 leather armour (32, 14, D:6) a +0 spear (40, 10, D:6) a +0 plate armour (40, 43, D:6) a +0 animal skin (41, -5, D:6) an uncursed ring of teleportation a -2 ring of slaying a +0 short sword a +0 robe (43, 32, D:6) 16 stones (44, 9, D:6) 7 arrows (50, 7, D:6) a +0 robe (50, 19, D:6) a +0 shortbow 15 arrows (51, 30, D:6) 12 bolts (51, 42, D:6) 19 bolts (62, 51, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 whip of flaming a +2 mace of holy wrath a +1 flail of crushing a +0 plate armour a +0 mace (1, -9, D:7) 5 tomahawks a +0 leather armour (2, -8, D:7) a cursed +0 robe a +0 dagger (8, 33, D:7) a +0 leather armour (9, 38, D:7) a +0 flail a +0 chain mail (12, 32, D:7) a +0 flail a +0 leather armour (12, 33, D:7) a +0 war axe a +0 ring mail (12, 34, D:7) a +0 war axe of electrocution a +0 ring mail (16, 0, D:7) 24 arrows (16, 5, D:7) a cursed +0 robe a +0 dagger (17, 4, D:7) a +0 ring mail 2 tomahawks a +0 dagger a +0 ring mail (18, 4, D:7) a +0 chain mail a +0 flail a +0 club (29, 9, D:7) a +0 dagger 2 tomahawks a +0 leather armour a +1 hand axe of electrocution (31, 9, D:7) a +0 plate armour (32, 9, D:7) a +0 plate armour (34, 9, D:7) a +0 leather armour a +0 robe a +0 trident a +0 flail a +0 robe (35, 8, D:7) a +0 leather armour a +0 club (36, 7, D:7) a +0 long sword a +0 leather armour (36, 26, D:7) a +0 giant club (37, 10, D:7) a +0 robe a +4 morningstar (38, 5, D:7) a +0 dagger (40, 4, D:7) a +0 club a +0 chain mail (40, 10, D:7) a +3 great sword a +0 robe (44, 6, D:7) a +0 robe a cursed +3 long sword (44, 7, D:7) a +0 robe a +0 great sword Level 8 of the Dungeon [Shop] Gizeuf's Antique Weapon Shoppe a +0 triple sword (230 gold) a +3 longbow of velocity (545 gold) a +0 great sword (149 gold) a +0 fustibalus (345 gold) a +0 club (23 gold) the cursed +0 flail of Greatest Utility {vamp, rElec Stlth+} (558 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It insulates you from electricity. It makes you more stealthy. It has a curse placed upon it. a +0 quarterstaff (92 gold) a +1 broad axe of chopping (299 gold) a +0 trident (80 gold) a +0 spear (69 gold) (0, 0, D:8) a +0 chain mail a +0 flail (4, -45, D:8) a +0 leather armour (6, -8, D:8) a +0 short sword (7, -9, D:8) a +0 quarterstaff (10, -12, D:8) a +0 robe a +0 dagger (12, -14, D:8) a +0 leather armour a cursed -3 hand axe (16, -5, D:8) a +0 falchion (23, 0, D:8) a +0 broad axe (30, -6, D:8) a +0 robe (31, -28, D:8) a cursed +0 plate armour (34, -24, D:8) a +0 shortbow Level 9 of the Dungeon (4, -47, D:9) a stone (5, -46, D:9) a +0 club (6, -5, D:9) a +0 short sword a +0 ring mail (9, -45, D:9) a stone (11, -45, D:9) a stone (13, -44, D:9) 4 stones (14, -43, D:9) a +0 giant club (15, -42, D:9) a +0 short sword a +0 blowgun 7 poisoned needles (22, -42, D:9) a +0 whip (22, -40, D:9) a +0 dagger of venom (24, -42, D:9) a +0 short sword (25, -33, D:9) a +0 spear 21 stones (26, -32, D:9) a +0 spear a +0 spear a +0 ring mail (31, -9, D:9) a +0 giant club (32, 1, D:9) a cursed -3 quarterstaff (33, -18, D:9) a +0 giant spiked club (35, -29, D:9) a +0 halberd (37, -13, D:9) a +0 scale mail (41, -49, D:9) 3 arrows (42, -49, D:9) 10 arrows a +0 shortbow (43, -36, D:9) a +0 dagger (45, -8, D:9) a +0 robe (48, -33, D:9) a +0 falchion (51, -33, D:9) a +0 dagger a cursed +0 robe (57, -47, D:9) 16 stones (58, -23, D:9) a +0 dagger (58, -22, D:9) a +0 glaive a +0 plate armour a cursed -1 dagger a +0 ring mail (59, -25, D:9) a +0 morningstar (59, -24, D:9) a +0 short sword (59, -23, D:9) a +0 club a +0 leather armour a +0 club (59, -22, D:9) a +0 club (59, -21, D:9) a +0 dagger a +0 scale mail (59, -20, D:9) a +0 dagger a +0 club a +0 club a +0 club a +0 war axe (59, -19, D:9) a +0 trident a +0 leather armour a +0 mace a +0 war axe a +0 chain mail a +0 flail (59, -18, D:9) a +0 club a +0 dire flail a +0 chain mail a +0 club (60, -29, D:9) 7 tomahawks (60, -21, D:9) a +0 flail a +0 ring mail Level 10 of the Dungeon [Shop] Nehelaf's Distillery 2 potions of might (80 gold) a potion of haste (100 gold) a potion of might (40 gold) a potion of invisibility (80 gold) 2 potions of flight (60 gold) a potion of lignification (30 gold) 2 potions of mutation (50 gold) a potion of agility (40 gold) a potion of brilliance (40 gold) (0, 0, D:10) a +0 ring mail (2, -48, D:10) a +0 dagger (5, -16, D:10) a +0 shortbow (11, -21, D:10) 6 large rocks (12, -40, D:10) a javelin (15, -41, D:10) a +0 giant spiked club (19, -35, D:10) a javelin (23, -16, D:10) a +0 dagger a +0 robe (28, -19, D:10) a +0 flail (31, -37, D:10) a +0 giant spiked club (31, -36, D:10) a +1 falchion of holy wrath a +1 flail of protection a +0 trident of freezing (31, -32, D:10) a +0 giant club a +0 giant spiked club (33, -16, D:10) a +0 great mace a +0 robe (33, -9, D:10) a +0 giant spiked club a +0 ring mail a +0 mace (34, -15, D:10) a +0 shortbow 24 arrows (34, -8, D:10) an arrow (35, -9, D:10) an arrow (35, 1, D:10) 7 sling bullets (39, -13, D:10) a +0 leather armour (41, -14, D:10) 19 bolts (41, 0, D:10) 11 stones (44, -41, D:10) a javelin (45, -48, D:10) a javelin (45, -44, D:10) a javelin (50, -49, D:10) a javelin (51, -2, D:10) a +0 dagger a +0 robe (52, -2, D:10) a wand of lightning (1/15) a wand of iceblast (7/15) a wand of flame (25/48) 3 throwing nets a wand of slowing (16/48) a wand of iceblast (6/15) a wand of confusion (30/48) (55, 0, D:10) a +0 dagger (55, 2, D:10) a +4 short sword a +0 robe (56, 3, D:10) a +0 giant club a cursed +0 spear a +0 robe (57, 3, D:10) a +0 long sword a +0 chain mail (59, -1, D:10) a cursed +0 great sword a +0 robe Level 11 of the Dungeon (0, 0, D:11) a stone (2, -1, D:11) 10 stones (2, 1, D:11) a +0 robe (6, 4, D:11) a kobold corpse (skeletalised by now) (7, 3, D:11) a +0 giant club (8, -11, D:11) a potion of lignification (10, -9, D:11) a +0 hunting sling (11, -3, D:11) a +0 robe a +0 dagger (11, -1, D:11) a cursed +0 chain mail a +0 war axe a kobold corpse (skeletalised by now) (12, -3, D:11) a +0 leather armour a +0 mace