Schimscham Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (3, 32, D:1) 12 poisoned needles (4, 38, D:1) a potion of curing (7, 32, D:1) 3 fruits (10, 0, D:1) a +0 club (19, 9, D:1) a kobold corpse (skeletalised by now) (19, 17, D:1) 2 potions of ambrosia (22, 21, D:1) a rat corpse (skeletalised by now) (23, -2, D:1) a +0 dagger (29, 40, D:1) a bread ration (32, 22, D:1) a +0 club (36, 27, D:1) 20 sling bullets (39, 24, D:1) a potion of degeneration (42, 20, D:1) a potion of might Level 2 of the Dungeon (0, 0, D:2) a +0 spear (0, 15, D:2) a ball python corpse (skeletalised by now) (5, 2, D:2) a worm corpse (5, 12, D:2) a goblin corpse (skeletalised by now) (6, 2, D:2) a leopard gecko skeleton (7, -3, D:2) 3 fruits (20, -1, D:2) a +0 club (27, -5, D:2) a rat corpse (27, -3, D:2) 30 sling bullets