Schimscham Level 1 of the Dungeon (0, 0, D:1) a stone (2, 1, D:1) 25 sling bullets (4, 0, D:1) a +0 whip (24, -23, D:1) 2 potions of agility (24, 5, D:1) a +0 whip (29, -24, D:1) a +0 ring mail (31, 3, D:1) a stone (33, 3, D:1) a stone (35, 1, D:1) a +0 club (47, -33, D:1) 3 large rocks (47, -31, D:1) 2 potions of degeneration (50, -18, D:1) a meat ration (53, -21, D:1) a stone (54, -21, D:1) a stone (56, -25, D:1) a beef jerky Level 2 of the Dungeon (0, 0, D:2) 21 sling bullets (0, 14, D:2) 19 bolts (3, -1, D:2) a +0 robe (6, -11, D:2) 26 sling bullets (7, -6, D:2) 10 sling bullets (10, -13, D:2) 27 arrows (10, 15, D:2) a potion of lignification (11, 9, D:2) 15 bolts (19, 7, D:2) a potion of curing (21, 24, D:2) a +0 club (24, 8, D:2) a meat ration (28, 6, D:2) a +0 short sword (29, 8, D:2) 2 stones (31, 0, D:2) a +0 leather armour (32, -6, D:2) 2 stones (33, -5, D:2) a quokka corpse (skeletalised by now) (34, 15, D:2) a +0 robe (35, 3, D:2) 12 stones (35, 10, D:2) a +0 long sword (36, -16, D:2) a potion of brilliance (38, -4, D:2) 14 stones (40, -5, D:2) a meat ration (43, 18, D:2) a +0 scale mail (49, -2, D:2) an adder corpse (skeletalised by now)