Schimscham Level 1 of the Dungeon (2, 16, D:1) 21 sling bullets (3, 29, D:1) a +0 club (17, 7, D:1) a +0 club (17, 12, D:1) a +0 dagger (28, 11, D:1) a +0 hand axe (31, -4, D:1) 27 arrows (34, 6, D:1) a +0 dagger (39, 32, D:1) a +0 short sword a kobold corpse (skeletalised by now) (42, 23, D:1) 19 gold pieces (42, 24, D:1) a scroll of identify (42, 25, D:1) a +3 ring of dexterity (43, 23, D:1) a beef jerky (43, 24, D:1) a wand of acid (8/15) (43, 25, D:1) 20 sling bullets (44, 23, D:1) 29 bolts (44, 24, D:1) a potion of cure mutation (44, 25, D:1) a bread ration (unseen) Level 2 of the Dungeon (0, 0, D:2) 14 gold pieces (1, 21, D:2) a +3 chain mail (4, 5, D:2) a wand of confusion (23/48) (4, 10, D:2) a +0 whip a kobold corpse (4, 13, D:2) a +0 dagger (6, 12, D:2) a +0 dagger a +0 hunting sling