Schimscham Level 1 of the Dungeon (0, 0, D:1) a +0 club (13, 44, D:1) a +0 dagger (16, 19, D:1) a +0 club (23, 0, D:1) a +0 leather armour (32, 44, D:1) a +0 dagger (36, 26, D:1) a +0 leather armour (42, 0, D:1) a +0 robe (42, 4, D:1) a +0 spear (49, 14, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 whip (4, -5, D:2) a +1 dagger of flaming (6, -8, D:2) a +0 leather armour (12, -16, D:2) a +0 club 5 stones (22, -50, D:2) a +0 leather armour (22, -18, D:2) a +0 whip (24, -18, D:2) a bat skeleton (24, -15, D:2) a +0 ring mail (30, -15, D:2) a +0 robe (45, -22, D:2) a +0 pair of boots (47, -46, D:2) an uncursed amulet of inaccuracy (48, -12, D:2) a +0 giant spiked club (50, -48, D:2) a +0 spear (50, -46, D:2) a +0 dagger (52, -48, D:2) a +0 falchion (52, -46, D:2) a +0 mace (53, -46, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a potion of degeneration (3, 6, D:3) a scroll of identify (9, -18, D:3) a +0 whip of electrocution