Schimscham Level 1 of the Dungeon (6, -20, D:1) a +0 club (13, 1, D:1) a +0 dagger (19, 26, D:1) a +0 club (21, -1, D:1) a +0 dagger (49, -5, D:1) 16 sling bullets (62, 2, D:1) 27 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 club (5, 18, D:2) a +0 hand axe (7, 11, D:2) a +0 short sword (31, 11, D:2) a +0 chain mail (31, 12, D:2) a +0 mace (31, 44, D:2) a +0 dagger (32, 27, D:2) a +0 dagger (43, 23, D:2) a +0 club (43, 35, D:2) a +0 dagger a +0 robe (47, 2, D:2) a +0 club (49, 45, D:2) a +0 ring mail (51, 24, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, 22, D:3) a +0 plate armour (13, 19, D:3) a +0 trident a +0 scale mail (17, 25, D:3) a +0 club (23, 5, D:3) 8 tomahawks (23, 21, D:3) a +0 club (24, 21, D:3) a +0 club (24, 22, D:3) a +0 club (33, 17, D:3) an uncursed amulet of inaccuracy (36, 27, D:3) a +0 short sword a +0 chain mail Level 4 of the Dungeon a sewer (1, -5, Sewer) a +0 short sword (2, -6, Sewer) a +0 dagger (2, 34, Sewer) a +0 dagger a kobold corpse (skeletalised by now) (7, 17, Sewer) a ball python corpse (skeletalised by now) (12, 0, Sewer) 2 poisoned needles (13, -11, Sewer) a potion of heal wounds (13, -10, Sewer) a potion of heal wounds (13, -1, Sewer) a stone (14, -11, Sewer) a potion of flight (14, -5, Sewer) a poisoned needle a stone (15, -6, Sewer) a +0 dagger (15, -5, Sewer) a +0 short sword (still there?) a stone (still there?) (16, -11, Sewer) a scroll of blinking (17, -11, Sewer) a potion of heal wounds (17, -10, Sewer) a +0 robe