Schimscham Level 1 of the Dungeon (2, -13, D:1) a +0 club (16, 11, D:1) a +0 dagger of protection (24, -17, D:1) a +0 club (38, 0, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 spear (3, -3, D:2) a +0 dagger (8, -58, D:2) a +0 ring mail (14, -8, D:2) a +0 short sword a +0 club (15, -11, D:2) 3 large rocks (18, -30, D:2) a +0 dagger (25, -47, D:2) a +0 club (28, -27, D:2) a +0 club (34, -31, D:2) an iguana skeleton (39, -50, D:2) 11 sling bullets (48, -53, D:2) a +0 club (52, -17, D:2) 7 poisoned needles Level 3 of the Dungeon (0, 0, D:3) a jackal corpse (skeletalised by now) (1, -1, D:3) a +0 club a +0 leather armour (1, 0, D:3) a leopard gecko corpse (skeletalised by now) (4, -4, D:3) 9 sling bullets (10, 5, D:3) 12 arrows (34, -4, D:3) a +0 hand axe (34, 24, D:3) a bat skeleton (35, 12, D:3) a +0 leather armour (37, -1, D:3) a +0 dagger (37, 16, D:3) a +0 whip a +0 dagger a +0 ring mail (40, -1, D:3) a +0 scale mail