Schimscham Level 1 of the Dungeon (9, 13, D:1) a +0 pair of boots (16, 6, D:1) a +0 club (29, 10, D:1) a +0 leather armour (33, 5, D:1) 18 bolts (35, -19, D:1) a cursed -1 dagger (70, 36, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 robe (15, 1, D:2) a +0 ring mail (16, -41, D:2) a +0 chain mail (23, -41, D:2) a +0 club (27, -35, D:2) a meat ration (27, -22, D:2) a +0 whip (38, -2, D:2) a +1 pair of boots (44, -23, D:2) a +0 dagger (48, -31, D:2) 16 poisoned needles (53, 15, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a meat ration (4, 1, D:3) a +0 trident of protection (4, 5, D:3) a scroll of identify (17, -7, D:3) a +0 dagger (17, 7, D:3) a goblin corpse (skeletalised by now) (19, 6, D:3) a +0 club (26, -8, D:3) a +0 ring mail (31, 11, D:3) a +0 club (still there?) a +0 dagger (still there?) (40, -20, D:3) an adder skeleton (40, 4, D:3) a +0 club a hobgoblin corpse (skeletalised by now) (44, -17, D:3) an uncursed ring of loudness (47, 11, D:3) a +0 club (unseen) (50, 13, D:3) a throwing net (55, -5, D:3) a hobgoblin corpse (skeletalised by now) (still there?) a jackal corpse (skeletalised by now) (still there?) a jackal corpse (skeletalised by now) (still there?) a jackal corpse (skeletalised by now) (still there?)