Schimscham Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 9, D:1) a +0 dagger (4, 8, D:1) a +0 dagger (6, -17, D:1) a +2 flail a +0 robe (7, -17, D:1) a +0 dagger (19, 2, D:1) a +0 hand axe (21, -10, D:1) a +0 club (24, 0, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (5, -4, D:2) a +0 helmet a +0 animal skin a +0 falchion (14, 0, D:2) a +0 dagger a +0 hunting sling (15, -1, D:2) a +0 hunting sling (16, -12, D:2) a +0 ring mail (16, 0, D:2) a +0 dagger (16, 3, D:2) a +0 dagger (16, 4, D:2) a +0 club (17, -25, D:2) a +1 naga barding (18, -21, D:2) a +0 short sword (27, -7, D:2) a +0 club (29, -10, D:2) a +0 hand axe a +0 robe (33, -3, D:2) a +0 spear a +0 robe (34, -16, D:2) 13 poisoned needles (34, -10, D:2) a +0 robe Level 3 of the Dungeon (8, -36, D:3) a +0 hand axe of venom (11, 5, D:3) a cursed -2 club (15, -9, D:3) a +0 ring mail (16, -32, D:3) a +3 dagger (16, -19, D:3) a +0 centaur barding (17, -31, D:3) a +0 club (20, -31, D:3) 13 sling bullets (25, 2, D:3) a +0 dagger a +0 hunting sling (31, -3, D:3) a +0 club (45, -28, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 rapier (5, 31, D:4) 21 arrows (20, -16, D:4) a +0 mace (20, -15, D:4) a +0 dagger (21, -14, D:4) a +0 flail (26, -9, D:4) a +0 ring mail a +0 robe (27, 18, D:4) a +0 ring mail (31, 1, D:4) a +0 ring mail (34, 37, D:4) a +0 leather armour (39, 6, D:4) a +1 whip of venom Level 5 of the Dungeon (8, -19, D:5) a +0 mace (20, -15, D:5) a +0 morningstar (20, -4, D:5) a +0 dagger (20, 20, D:5) a +0 spear (21, -22, D:5) a +0 giant club (22, -8, D:5) a +0 shortbow 29 arrows (33, -21, D:5) an uncursed staff of conjuration Level 6 of the Dungeon (12, -43, D:6) a +0 robe a +0 dagger (15, -15, D:6) a +0 leather armour (15, -14, D:6) a +0 hand axe (15, -13, D:6) a cursed -1 dagger a +0 robe (17, -14, D:6) a cursed -1 quarterstaff a +0 ring mail a +1 trident of protection a +0 chain mail (18, -14, D:6) a +0 whip (19, -11, D:6) a +0 trident a +0 robe (26, -42, D:6) a +0 club (33, -13, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 war axe (4, -4, D:7) 15 arrows (7, 13, D:7) a +3 ring mail (7, 28, D:7) a +0 fustibalus (21, -5, D:7) a +0 club (29, 22, D:7) 2 arrows (29, 23, D:7) an arrow (31, 24, D:7) an arrow (34, 25, D:7) a scroll of noise a potion of flight a +0 falchion (35, 24, D:7) 15 arrows a +0 shortbow (35, 25, D:7) a +0 robe a cursed +0 dagger (38, 29, D:7) a +0 robe (41, 3, D:7) an uncursed ring of magical power a +3 short sword a +0 hunting sling a +2 whip of pain (42, 19, D:7) a +0 dagger (44, 19, D:7) a cursed -1 ring mail (52, 39, D:7) a +0 giant spiked club (57, 39, D:7) a +0 robe (63, 11, D:7) 3 poisoned needles Level 8 of the Dungeon (0, 0, D:8) a +0 spear (4, 2, D:8) a +4 long sword a +2 scimitar of freezing (5, 14, D:8) a +0 flail (8, 12, D:8) a +0 scale mail (12, -14, D:8) the +5 scythe "Finisher" {speed, Str+3} Attacks with this weapon are significantly faster. It affects your strength (+3). (20, 4, D:8) a +0 animal skin (24, 7, D:8) a +0 robe a +4 dagger of chaos (24, 8, D:8) a +0 hand axe a +0 hand axe of flaming (26, -13, D:8) a +0 robe a +4 mace a +0 robe a cursed +0 scimitar a +0 animal skin (28, -14, D:8) a +0 robe (29, -14, D:8) a +0 robe a +2 whip of freezing a +0 robe (34, 16, D:8) a +0 robe a +0 dagger a cursed +0 dire flail a +0 plate armour a +0 dagger a +0 robe (35, 9, D:8) a +0 dire flail a +0 giant club (35, 13, D:8) a +0 robe a +0 leather armour a +0 dagger a +0 whip (36, 13, D:8) a cursed +0 robe a +1 dagger of electrocution (37, 14, D:8) a +0 great mace (39, 5, D:8) a +0 leather armour a +0 hunting sling a +0 quarterstaff Level 9 of the Dungeon (0, 0, D:9) an uncursed staff of summoning (9, -1, D:9) a +0 dire flail a +0 giant club (11, -6, D:9) a +0 giant club a +0 giant spiked club (14, 20, D:9) a scroll of noise (16, 37, D:9) a +0 ring mail (25, 39, D:9) a +0 giant club Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (9, 1, D:10) 8 arrows (10, 2, D:10) a -2 spear a +0 animal skin (10, 32, D:10) a +0 giant club a +0 giant club (21, -3, D:10) a +0 shield of cold resistance (21, -2, D:10) a +0 hunting sling (23, 5, D:10) a +3 dagger of speed a +2 robe of the Archmagi (23, 6, D:10) a +0 flail (25, 1, D:10) a +0 war axe (32, 37, D:10) a +0 short sword (36, 26, D:10) 5 needles of confusion (37, 41, D:10) a +0 chain mail (42, 8, D:10) the +2 ring mail of the Old World {-Tele rPois Str+5} It affects your strength (+5). It protects you from poison. It prevents most forms of teleportation. Level 11 of the Dungeon (8, -5, D:11) a +0 mace (38, -8, D:11) an uncursed ring of stealth (39, -18, D:11) a +0 triple sword of freezing (39, -17, D:11) a +7 executioner's axe of freezing a +1 bardiche of freezing (50, -22, D:11) a +0 troll leather armour a scroll of amnesia (50, -8, D:11) a large rock (54, -7, D:11) 5 large rocks (56, -29, D:11) 6 poisoned needles (59, -17, D:11) a +0 scale mail (60, -35, D:11) a +0 scimitar a troll corpse (61, -35, D:11) a +0 trident the Ecumenical Temple