Schimscham Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, 21, D:1) a +0 leather armour (9, 31, D:1) a +0 ring mail (20, -3, D:1) a cursed -1 dagger (26, 24, D:1) a +0 spear Level 2 of the Dungeon (16, -21, D:2) a +0 club (17, -18, D:2) a +0 short sword (19, -13, D:2) a +0 club (47, -7, D:2) a +0 dagger (48, -29, D:2) a +0 ring mail (51, -34, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (1, -35, D:3) a +0 scythe a +0 robe (1, 0, D:3) a +0 leather armour a +0 flail (1, 1, D:3) a +0 ring mail a +0 club a +0 dagger a +0 leather armour (2, -35, D:3) a +0 spear (3, 9, D:3) a +0 short sword (12, -41, D:3) a +0 mace (12, -36, D:3) a +0 whip (22, -39, D:3) a +0 club a +0 leather armour a +0 flail (25, -39, D:3) a +0 club a +0 ring mail (31, -21, D:3) a +0 dagger (33, -23, D:3) a +1 helmet (36, -15, D:3) a +0 short sword (36, -7, D:3) a +0 robe (39, -39, D:3) 4 curare-tipped needles (43, -38, D:3) a +0 hand axe (46, -42, D:3) a +0 leather armour a +0 flail Level 4 of the Dungeon (0, 0, D:4) a book of Flames an uncursed ring of teleportation a +3 antimagic war axe (9, -52, D:4) a +0 hunting sling (10, -44, D:4) a +0 spear (10, -43, D:4) a +0 club (19, -16, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe (22, -46, D:4) a scroll of random uselessness (39, -22, D:4) a +0 leather armour (44, -6, D:4) a +0 club (44, -4, D:4) a +0 dagger a +0 robe (45, -47, D:4) a +0 pair of gloves (46, -6, D:4) a +0 club (49, -55, D:4) a +0 ring mail (54, 3, D:4) a +0 mace a +0 leather armour (55, 3, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 club (6, 13, D:5) a +0 shortbow (23, 11, D:5) a +0 falchion (31, 26, D:5) a +0 club (36, -5, D:5) a +1 pair of boots (36, 22, D:5) a +0 club a +0 leather armour (37, 8, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +3 whip (1, -5, D:6) the +2 helmet of Wrong Decisions {rElec rC+ Str+5 Slay+3} It affects your strength (+5). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from cold. It insulates you from electricity. (4, 13, D:6) a +0 dagger (7, 10, D:6) a +0 flail (16, -14, D:6) a +0 giant club (17, 21, D:6) a +0 leather armour (18, 21, D:6) a +0 leather armour (25, -15, D:6) a +0 dagger (40, 2, D:6) a +0 robe a +0 dagger (42, 6, D:6) a +2 robe of the Archmagi a +0 dagger (48, 1, D:6) a +0 pair of gloves (48, 13, D:6) a +0 scale mail (49, 5, D:6) a +0 giant spiked club Level 7 of the Dungeon (7, 47, D:7) a cursed -1 scale mail (7, 48, D:7) a +0 short sword (13, 34, D:7) a +0 robe (18, 33, D:7) a +0 glaive (28, -5, D:7) a +0 trident (36, 0, D:7) a +0 dagger a +0 robe (37, -1, D:7) a +0 club (37, 0, D:7) a +0 hand axe (39, 27, D:7) a +0 shortbow (42, 29, D:7) the +4 robe of Copethir {Str+6} It affects your strength (+6). (48, 26, D:7) a +0 shortbow (53, 0, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 hunting sling (18, 1, D:8) a +0 blowgun (20, 11, D:8) a +0 hand axe (20, 20, D:8) a +0 robe (21, 11, D:8) a +0 morningstar (23, 15, D:8) a +0 giant club (25, 1, D:8) a +0 flail a +0 leather armour (25, 2, D:8) a +0 dagger of electrocution a +0 robe a +0 animal skin a +0 robe a +0 animal skin (28, 0, D:8) a cursed +0 ring mail (30, 1, D:8) a +0 dagger a +0 robe (35, 3, D:8) a +0 animal skin (35, 19, D:8) a cursed +0 giant spiked club a +0 giant club (43, 0, D:8) a +0 scale mail Level 9 of the Dungeon (0, 0, D:9) a cursed amulet of faith (3, 22, D:9) a +0 short sword a +0 ring mail (3, 23, D:9) a +2 dagger of pain a +0 chain mail (3, 26, D:9) a +3 halberd a +0 robe (4, 23, D:9) a +1 dagger of flaming a +0 robe (4, 28, D:9) a cursed +6 hand axe of freezing a +0 robe (4, 37, D:9) 263 stones 2 potions of degeneration (5, 27, D:9) a +4 great sword a +0 robe (6, 27, D:9) a +3 flail a +1 robe of fire resistance (7, 23, D:9) a +0 ring mail (30, 32, D:9) a cursed -1 whip (30, 43, D:9) a +0 dagger (31, 42, D:9) a cursed +0 plate armour a +0 mace (31, 43, D:9) a +0 ring mail a +0 hand axe (31, 45, D:9) a +0 chain mail a +0 scimitar (32, 36, D:9) a +2 mace of holy wrath (32, 49, D:9) a +0 leather armour (32, 53, D:9) a +0 flail a +1 spear of piercing (33, 51, D:9) a +0 leather armour a +0 whip (34, 9, D:9) a +0 war axe (40, 27, D:9) a +0 scimitar (53, 17, D:9) a +0 club (53, 19, D:9) a scroll of random uselessness (55, 29, D:9) a +0 giant club a +0 giant spiked club (65, 37, D:9) an uncursed staff of wizardry (65, 38, D:9) a +0 leather armour Level 10 of the Dungeon (0, 1, D:10) a +0 long sword (6, 0, D:10) 5 poisoned tomahawks a +2 dagger of venom 17 tomahawks (8, 21, D:10) a +0 giant spiked club a +0 giant spiked club (11, 10, D:10) a +0 troll leather armour (11, 11, D:10) a +2 hand axe of chopping a +0 ring mail (23, -11, D:10) a +0 flail (32, 22, D:10) a +0 club (34, -16, D:10) a +0 robe a +0 trident a +0 robe a +1 long sword (34, -14, D:10) a +0 giant club (35, -18, D:10) a +0 robe a cursed +5 battleaxe of freezing (35, -17, D:10) a cursed +0 robe a +0 flail (36, -1, D:10) an uncursed ring of see invisible (42, 1, D:10) a +0 whip a +0 robe (44, -17, D:10) a +0 whip a +0 chain mail (48, -10, D:10) a +0 whip (48, -6, D:10) a +2 mace of holy wrath (49, -10, D:10) a +0 flail (49, -7, D:10) a +0 trident a +0 plate armour (49, 10, D:10) a +0 scimitar (50, -10, D:10) a +0 flail (50, 14, D:10) a +0 dagger Level 11 of the Dungeon (0, 0, D:11) a +0 spear a +0 ring mail (1, 8, D:11) a +0 flail (2, 1, D:11) a cursed +0 chain mail (8, -36, D:11) a +0 hand axe a +0 ring mail (19, -2, D:11) a +0 chain mail (25, -38, D:11) a large rock (27, -34, D:11) 2 large rocks (29, -36, D:11) a stone (29, -12, D:11) 6 curare-tipped needles a +2 dagger of venom a +0 blowgun (29, -7, D:11) 2 tomahawks (30, -37, D:11) a stone (30, -36, D:11) a stone (31, -39, D:11) a +0 mace (32, -37, D:11) a +0 dagger a +0 robe (32, -36, D:11) a +0 leather armour (32, -7, D:11) a tomahawk (33, -15, D:11) a curare-tipped needle (33, -7, D:11) a tomahawk a +0 whip (34, -38, D:11) a +0 club 19 stones (34, -36, D:11) a +0 hand axe a +2 hunting sling of velocity (36, -7, D:11) a +0 flail a tomahawk (38, -7, D:11) a +0 club (38, 3, D:11) a +0 battleaxe (39, -21, D:11) a +0 dagger a +0 short sword (39, -20, D:11) 2 poisoned needles a +0 dagger a +0 blowgun a +0 club (40, -21, D:11) a +0 dagger (40, -20, D:11) 3 stones (41, -20, D:11) 3 stones a +0 whip (44, -8, D:11) a +0 hand axe (44, -7, D:11) a +0 short sword a +0 short sword (45, -3, D:11) a +0 ring mail (51, -9, D:11) a +0 falchion (51, 5, D:11) a +2 dagger of distortion a +2 robe of magic resistance (52, -11, D:11) 15 poisoned needles Level 12 of the Dungeon (0, 0, D:12) a +0 leather armour (14, -5, D:12) a +1 short sword of venom (17, -3, D:12) a +0 dagger (17, 5, D:12) 3 large rocks (18, 2, D:12) a +0 chain mail a +0 trident (18, 17, D:12) a +0 robe (20, -10, D:12) a +0 club (20, -8, D:12) a +0 chain mail a +0 short sword (20, 14, D:12) a +0 halberd (22, -23, D:12) a +0 chain mail a +0 broad axe (22, -3, D:12) a +0 giant spiked club (22, 2, D:12) a +0 ring mail a +0 trident (23, -18, D:12) a +0 hand axe a +0 giant spiked club a +0 halberd (23, -9, D:12) a scroll of random uselessness (23, 10, D:12) a cursed +0 plate armour a cursed -1 trident (24, -18, D:12) a +0 spear (25, -18, D:12) a +0 hand axe (25, -16, D:12) a cursed -3 club (28, 4, D:12) a +0 hunting sling a +0 dagger of venom (34, -11, D:12) 20 stones (39, 19, D:12) a +0 halberd a +0 plate armour (52, -1, D:12) 11 poisoned needles (60, 30, D:12) a scroll of random uselessness the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (4, -30, Lair:1) a +0 robe (5, -34, Lair:1) a book of Cantrips a book of Air a book of Minor Magic Sif Muna's Incunabulum of Good Luck Spells Type Level a - Infusion Charms 1 Sif Muna's Reference Book on the Arsonist and Darkness Spells Type Level a - Conjure Flame Conjuration/Fire 3 b - Bolt of Draining Conjuration/Necromancy 5 c - Simulacrum Ice/Necromancy 6 d - Ring of Flames Charms/Fire 7 (14, -18, Lair:1) the +5 ring mail of Pragmatism {Str+6 Dex-5 SInv} It affects your strength (+6). It affects your dexterity (-5). It lets you see invisible. (15, -12, Lair:1) a +0 shield (35, -46, Lair:1) a +0 buckler (37, -40, Lair:1) a +0 leather armour a +0 quarterstaff a +0 hunting sling (50, -32, Lair:1) a +0 ring mail a +5 battleaxe of chopping (58, -43, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a throwing net (1, 1, Lair:2) a tomahawk (2, 1, Lair:2) 2 tomahawks (2, 29, Lair:2) a yak corpse (skeletalised by now) (3, 2, Lair:2) a +0 trident (unseen) (5, 3, Lair:2) a +0 trident (12, 27, Lair:2) 7 needles of confusion