Dungeon Crawl Stone Soup version 0.21.1-1-g345015fe64 (webtiles) character file. 23 Schimscham the Conjurer (level 2, -3/13 HPs) Began as a Vine Stalker Conjurer on June 4, 2018. Slain by a worm (10 damage) ... on level 2 of the Dungeon. The game lasted 00:03:16 (899 turns). Schimscham the Conjurer (Vine Stalker Conjurer) Turns: 899, Time: 00:03:16 Health: -3/13 AC: 3 Str: 10 XL: 2 Next: 95% Magic: 0/6 EV: 12 Int: 15 God: Gold: 19 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . SeeInvis . d - +0 whip rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +1 robe rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn h - ring of flight MPRegen 0.10/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: Evoke Flight You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons d - a +0 whip (weapon) Missiles j - 77 stones (quivered) k - 48 bolts Armour a - a +1 robe (worn) Jewellery h - a ring of flight (left hand) Potions e - a potion of berserk rage {unknown} g - a potion of brilliance {unknown} i - a potion of curing {unknown} Books b - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Force Lance Conjuration/Translocation 4 f - Iskenderun's Mystic Blast Conjuration 4 Comestibles c - 3 rations m - 2 chunks of flesh Skills: - Level 1.5 Dodging - Level 2.5 Stealth * Level 2.7 Spellcasting * Level 4.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 3% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded) The magic dart hits the worm. The worm is severely wounded. You hit the worm but do no damage. Your bite misses the worm. The worm is severely wounded. The worm bites you! Ouch! That really hurt! You hit the worm but do no damage. The worm is heavily wounded. The worm bites you but does no damage. You hit the worm. The worm is heavily wounded. You hit the worm. The worm is severely wounded. The worm bites you! Ouch! That really hurt! You die... #......# ... ####.### +# #.# #.# #.# #w# #.###### #.##...# #.w@.#.###### ####.<........ ##########. You could see a worm. Vanquished Creatures 4 bats 2 giant cockroaches (D:1) 4 goblins (D:1) A hobgoblin (D:1) A quokka (D:2) 4 frilled lizards (D:1) 3 kobolds (D:1) 4 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Schimscham the Vine Stalker Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 121 | D:1 | Reached XP level 2. HP: 13/13 MP: 3/6 899 | D:2 | Slain by a worm Action || total -------------------------++------- Melee: Whip || 18 Cast: Magic Dart || 48 Use: Scroll || 2 Armor: Robe || 5 Dodge: Dodged || 16