Schimscham Level 1 of the Dungeon (6, -10, D:1) a +0 dagger (10, 5, D:1) a +0 dagger (13, -20, D:1) a +0 ring mail (16, 19, D:1) a +0 short sword (18, -21, D:1) a +0 club (19, -21, D:1) a +0 club (19, -4, D:1) a +0 whip (31, -37, D:1) a +0 dagger (32, -18, D:1) a +0 short sword Level 2 of the Dungeon (0, 1, D:2) a +0 club (6, -4, D:2) a +0 club (28, -10, D:2) a +0 robe (33, -3, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (0, 6, D:3) a +0 rapier (7, -3, D:3) a +0 club (9, -25, D:3) a +0 short sword (10, -24, D:3) a +0 hand axe a +0 short sword (13, -28, D:3) 7 needles of frenzy (17, -14, D:3) a +0 club (18, -13, D:3) a +0 club (40, -21, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 falchion a +0 short sword (9, 7, D:4) a +0 battleaxe (40, 8, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail 2 scrolls of random uselessness 3 scrolls of amnesia a +0 animal skin (1, -1, D:5) a +3 ring of intelligence (5, 24, D:5) a +0 hand axe a cursed -2 dagger a +0 chain mail (6, 22, D:5) a +0 shortbow (6, 24, D:5) a +0 falchion a +0 flail (6, 25, D:5) a +0 ring mail a +0 club a +0 hand axe a +0 scale mail (9, 30, D:5) a +0 war axe (10, 25, D:5) a +0 war axe (11, 27, D:5) a +0 ring mail (17, 25, D:5) a +0 mace (18, 32, D:5) a +0 leather armour (37, 6, D:5) a +0 trident (37, 32, D:5) a +0 giant spiked club Level 6 of the Dungeon (0, 0, D:6) a +0 spear (6, -15, D:6) a +0 ring mail (6, -7, D:6) a +0 whip a +0 scale mail a +0 club a +0 robe a +1 vampiric dagger a +0 robe (10, -22, D:6) a +0 trident (15, -46, D:6) a +0 ring mail (27, -53, D:6) a +0 spear (28, -43, D:6) a +0 shortbow (44, -48, D:6) a +0 quarterstaff (47, -38, D:6) a +0 flail (50, -18, D:6) a +0 quarterstaff (52, -37, D:6) a +0 leather armour (53, -44, D:6) a +0 long sword (53, -17, D:6) a +0 flail a +0 hand axe (54, -18, D:6) an uncursed amulet of rage 5 tomahawks Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail a +0 flail a +0 club a +0 robe (0, 1, D:7) a +0 ring mail a +0 short sword a +0 dagger a +0 robe (0, 2, D:7) a +0 whip a +0 mace a +0 leather armour a +2 dagger of venom a +0 robe (0, 4, D:7) a +0 leather armour a +0 dagger (9, -12, D:7) 5 large rocks (23, -18, D:7) a +0 hand axe a +0 leather armour (23, -16, D:7) a +0 flail (23, 18, D:7) a +0 leather armour (24, -18, D:7) a +4 trident (24, -17, D:7) a +0 dagger a +0 robe (25, 16, D:7) a +0 flail (35, -5, D:7) a +0 shortbow Level 8 of the Dungeon (0, 0, D:8) the +2 robe of the Apprentice {rElec rF- Int+2} It affects your intelligence (+2). It makes you vulnerable to fire. It insulates you from electricity. (11, 5, D:8) a +0 hand axe a +0 leather armour (12, 25, D:8) a +0 shortbow (17, 12, D:8) a +0 scale mail (20, 2, D:8) a +0 chain mail (33, 28, D:8) a +0 plate armour (46, 8, D:8) a +0 dagger a +0 leather armour (46, 9, D:8) a +0 dagger a +0 chain mail (47, 9, D:8) a +0 glaive a +0 chain mail (50, 3, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) 11 stones (5, -3, D:9) an uncursed ring of teleportation the +0 quarterstaff "Veim" {protect, Str+2} It protects the one who uses it against injury (+AC on strike). It affects your strength (+2). (6, -1, D:9) a +0 quarterstaff a +0 hunting sling 23 sling bullets a +0 leather armour a +0 shortbow the human skeleton of Joseph the Ecumenical Temple