Dungeon Crawl Stone Soup version 0.21.1-1-g345015fe64 (webtiles) character file. 41 Schimscham the Magician (level 3, -4/21 HPs) Began as an Octopode Wizard on July 5, 2018. Slain by a gnoll ... wielding a +0 spear (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:37 (785 turns). Schimscham the Magician (Octopode Wizard) Turns: 785, Time: 00:02:38 Health: -4/21 AC: 1 Str: 6 XL: 3 Next: 52% Magic: 8/8 EV: 13 Int: 21 God: Gold: 55 SH: 0 Dex: 10 Spells: 8/9 levels left rFire . . . SeeInvis + e - +2 dagger (venom) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 hat rPois . Spirit . (no amulet) rElec . Reflect . m - ring of see invisible rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 55 gold pieces. Inventory: Hand Weapons e - a +2 dagger of venom (weapon) k - a +0 hunting sling Missiles d - 16 stones (quivered) h - 35 arrows Armour a - a +0 hat (worn) Jewellery m - a ring of see invisible (left tentacle) Scrolls j - a scroll of remove curse {unknown} l - a scroll of blinking {unknown} Potions g - a potion of lignification {unknown} i - 2 potions of heal wounds {unknown} Books b - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Slow Hexes 2 e - Conjure Flame Conjuration/Fire 3 f - Mephitic Cloud Conjuration/Poison/Air 3 Comestibles c - 3 rations f - a chunk of flesh Skills: - Level 2.0 Dodging - Level 2.6 Stealth * Level 3.6 Spellcasting * Level 2.3 Conjurations Level 1.0 Summonings Level 1.0 Translocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 4% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History c - 3 rations (gained 1) Some of the chunks of flesh in your inventory have rotted away. Done exploring. Done exploring. Put on which piece of jewellery? (? for menu, Esc to quit) m - a ring of see invisible (left tentacle) You see here a dagger. There is a stone staircase leading down here. You climb downwards. 4 gnolls come into view. There is a stone staircase leading up here. The helpless gnoll fails to defend itself. You hit the gnoll. Your grab misses the gnoll. Your squeeze misses the gnoll. The gnoll is heavily wounded. The gnoll shouts! x2 The gnoll hits you! The gnoll misses you. The gnoll hits you with a club. The gnoll hits you! * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a spear. You die... .. # .# #. .# ##.###.#### .........# #.......# #.......#.# #.g@......# #.gg....### #..g....# #.......# ######### You could see 4 gnolls. Vanquished Creatures 2 dart slugs (D:1) A leopard gecko (D:1) 2 bats (D:1) A giant cockroach (D:1) 4 hobgoblins (D:1) 6 jackals (D:1) 4 kobolds (D:1) 2 frilled lizards (D:1) 5 goblins (D:1) 7 rats (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Schimscham the Octopode Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 310 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/6 456 | D:1 | Reached XP level 3. HP: 19/21 MP: 0/8 785 | D:2 | HP: 1/21 [gnoll (8)] 785 | D:2 | Slain by a gnoll Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 2 | 2.3 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 3.6 Summonings | | 1.0 Translocations | | 1.0 Action || total -------------------------++------- Melee: Unarmed || 4 Constrict || 6 Dagger || 28 Tentacles || 4 Cast: Magic Dart || 51 Stab: Sleeping || 4 Dodge: Dodged || 21