Schimscham Level 1 of the Dungeon (0, 0, D:1) a +0 mace (21, 2, D:1) a +0 club (27, 8, D:1) a +0 leather armour a cursed -3 club (38, -24, D:1) a +0 club (39, -25, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour of poison resistance (8, -16, D:2) a +0 dagger (8, 8, D:2) a +0 short sword (12, -19, D:2) a +0 spear (13, -13, D:2) a +0 hand axe (14, 4, D:2) a +0 scale mail (15, 5, D:2) a +0 hand axe (16, -12, D:2) a +0 dagger (16, 10, D:2) a +0 dagger a +0 robe (16, 14, D:2) a +0 club (18, 7, D:2) a +0 spear (24, 1, D:2) a +0 robe a +0 dagger (26, -8, D:2) a +0 club (34, 13, D:2) a +0 ring mail of magic resistance (35, 10, D:2) a +0 mace (41, -2, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, -3, D:3) a +0 scale mail a +0 mace (7, -12, D:3) a +0 war axe (7, 16, D:3) a +0 hunting sling a +0 club (10, -23, D:3) a +0 leather armour a +0 short sword (13, -23, D:3) a +0 flail (16, -6, D:3) a +0 club (22, -9, D:3) a +0 club (24, -7, D:3) a +0 club a +0 club (24, -4, D:3) a +0 club (25, -6, D:3) a cursed -2 club (25, -5, D:3) a +0 club (27, -14, D:3) a +0 club a +0 animal skin a +0 helmet (27, -5, D:3) a +0 club (29, -14, D:3) a +0 club (36, -24, D:3) a +0 robe (37, -19, D:3) an uncursed ring of flight Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (5, 9, D:4) a +0 dagger (5, 17, D:4) a +0 club (6, 13, D:4) a +0 whip (15, -6, D:4) a cursed +0 ring mail (27, -23, D:4) a +0 hand axe (29, -38, D:4) a cursed +0 ring mail (35, -5, D:4) a +0 rapier (37, 0, D:4) a +0 scale mail (39, 2, D:4) a +0 dagger (44, 1, D:4) a +0 leather armour (52, -8, D:4) a +0 club a +0 chain mail (52, 18, D:4) a +0 giant spiked club (53, -6, D:4) a +0 dagger a +0 robe (56, -27, D:4) a +0 hunting sling (63, 18, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 flail a +0 ring mail (12, -3, D:5) the +5 robe of Night {Dark MR+ SInv} It affects your resistance to hostile enchantments. It lets you see invisible. (15, 19, D:5) a +0 robe (22, -4, D:5) a +0 robe (40, -2, D:5) a +0 leather armour (47, 10, D:5) a +0 ring mail (48, 10, D:5) a +0 dagger (50, 48, D:5) a +0 ring mail (58, 2, D:5) the +3 ring mail of Going Fast {*Slow rElec Regen+ Slay+5} It affects your accuracy and damage with ranged weapons and melee attacks (+5). It insulates you from electricity. It increases your rate of regeneration. It may slow you when you take damage. Level 6 of the Dungeon (0, 0, D:6) a +2 morningstar of protection (5, 0, D:6) a +0 club (6, 4, D:6) 17 stones (6, 9, D:6) a -3 ring of protection a book of Minor Magic (8, 0, D:6) a +1 chain mail of cold resistance (32, -19, D:6) a +0 robe (33, -27, D:6) 3 large rocks (39, 3, D:6) a +0 dagger a +0 leather armour a cursed -1 short sword (39, 6, D:6) a +0 hand axe (40, 6, D:6) a +0 dagger a cursed +0 robe (41, 6, D:6) a +0 dagger Level 7 of the Dungeon [Shop] Waez's Elemental Accessories a phial of floods (400 gold) an uncursed staff of air (250 gold) the Grimoire of Clay (550 gold) Spells Type Level a - Passwall Transmutation/Earth 2 b - Stone Arrow Conjuration/Earth 3 c - Petrify Transmutation/Earth 4 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Borgnjor's Vile Clutch Necromancy/Earth 5 f - Shatter Earth 9 a wand of flame (36) (190 gold) (0, 0, D:7) a +0 robe (1, 3, D:7) a +0 club (1, 4, D:7) a +0 giant spiked club a +0 scale mail a +0 dagger a +0 robe a +0 dagger (2, -3, D:7) a +0 dagger a +0 robe (3, -14, D:7) a +0 robe (5, -17, D:7) a +0 giant club (6, 0, D:7) the +3 leather armour "Gah Huym" {Dex+4} It affects your dexterity (+4). (7, -8, D:7) a +0 rapier of freezing a scroll of noise 169 stones a +1 short sword of electrocution (17, 17, D:7) a +0 leather armour (18, 17, D:7) a +0 robe a +0 dagger (26, 10, D:7) a +0 robe a +0 robe (28, 10, D:7) a +0 spear a +0 robe (29, 10, D:7) a cursed +0 flail a cursed +0 robe (30, 0, D:7) a +0 robe a +5 halberd of freezing (32, 22, D:7) a +0 hunting sling (35, -3, D:7) a +0 whip Level 8 of the Dungeon (0, 0, D:8) 11 stones (0, 43, D:8) a cursed +0 glaive (3, -13, D:8) a cursed +0 cloak (8, -11, D:8) a +0 hand axe (8, -3, D:8) a +0 ring mail a +0 flail (8, -2, D:8) a +1 mace of venom (9, -3, D:8) a +0 leather armour a +0 hand axe (37, 16, D:8) a +1 vampiric dagger (37, 17, D:8) a +0 giant club (37, 25, D:8) 26 stones (41, 17, D:8) a cursed +0 robe (46, 7, D:8) a +0 club Level 9 of the Dungeon [Shop] Hyraemit's Magic Scroll Boutique a scroll of summoning (104 gold) a scroll of enchant armour (82 gold) a scroll of remove curse (33 gold) a scroll of immolation (38 gold) a scroll of enchant armour (82 gold) a scroll of fear (38 gold) [Shop] Guwk's Distillery a potion of might (52 gold) a potion of brilliance (52 gold) a potion of invisibility (104 gold) a potion of mutation (104 gold) a potion of haste (130 gold) a potion of ambrosia (104 gold) a potion of agility (52 gold) (0, 0, D:9) a bolt (4, -1, D:9) a box of beasts (4, 0, D:9) a +4 battleaxe of pain (5, -8, D:9) 5 large rocks (5, -1, D:9) a +0 morningstar of protection (5, 0, D:9) a +0 great sword of electrocution (9, -37, D:9) a +0 dire flail a +0 giant spiked club (14, -5, D:9) a +0 robe (28, -47, D:9) a +0 scimitar (31, -5, D:9) a +0 leather armour (32, -24, D:9) a +0 ring mail (39, -32, D:9) a +0 hand axe (40, -33, D:9) a +0 hand axe (40, -31, D:9) a +0 hand axe (41, -32, D:9) a +0 hand axe (55, -33, D:9) a +0 leather armour a +0 dagger a +0 robe (63, -35, D:9) a +0 falchion the Ecumenical Temple