Dungeon Crawl Stone Soup version 0.22.1-1-ga44c0e56f4 (webtiles) character file. 6 Schimscham the Sneak (level 1, 0/9 HPs) Began as a Vine Stalker Enchanter on Sept 27, 2018. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:27 (125 turns). Schimscham the Sneak (Vine Stalker Enchanter) Turns: 125, Time: 00:00:27 Health: 0/9 AC: 2 Str: 10 XL: 1 Next: 90% Magic: 0/4 EV: 12 Int: 15 God: Gold: 36 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) g - a +0 whip Missiles f - a throwing net (quivered) Armour b - a +0 robe (worn) Scrolls e - a scroll of identify {unknown} h - a scroll of enchant armour {unknown} Potions c - 2 potions of magic {unknown} Comestibles d - a ration Skills: + Level 0.2 Fighting - Level 0.8 Short Blades + Level 1.6 Dodging + Level 3.7 Stealth * Level 2.3 Spellcasting * Level 3.1 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 6% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Ensorcelled Hibernation Hex/Ice #..... 17% 2 ###.... Confuse Hex ##...... 19% 3 ###.... Tukima's Dance Hex ##...... 19% 3 ###.... Dazzling Spray Conj/Hex #..... 34% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History You closely miss the jackal. You bite the jackal. You drain its power. The jackal is moderately wounded. The jackal bites you. You closely miss the jackal. Your bite misses the jackal. The jackal is moderately wounded. The jackal bites you. x2 You closely miss the jackal. The jackal is moderately wounded. The jackal closely misses you. You hit the jackal. You kill the jackal! You hit the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you. The jackal bites you. You die... .......>.............. #######.###########..## #.####### #... #.......# #.......# #.......# #.####### #.############ #...@hh†....[. ############## You could see 2 jackals. Vanquished Creatures A goblin (D:1) 2 jackals (D:1) A kobold (D:1) A bat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Schimscham the Vine Stalker Enchanter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 125 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Dagger || 25 Bite || 6 Armor: Robe || 4 Dodge: Dodged || 18