Schimscham Level 1 of the Dungeon (18, 31, D:1) a +0 short sword (25, 27, D:1) a +0 club a +0 leather armour (27, 34, D:1) a +0 hand axe (29, 22, D:1) a +0 club (35, 14, D:1) a +0 club (37, 3, D:1) a +0 short sword (43, 31, D:1) a +0 leather armour (49, -7, D:1) a +0 dagger (52, -9, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 17 arrows (28, -3, D:2) 6 poisoned needles (33, -6, D:2) a +0 whip (33, -5, D:2) a +0 flail a +0 halberd of venom (39, 24, D:2) a +0 club (41, 0, D:2) 21 arrows (52, 32, D:2) a +0 club (54, 31, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 war axe (8, 11, D:3) a +0 club a +0 hunting sling (9, -6, D:3) a +0 spear (10, -19, D:3) a +0 flail (11, 3, D:3) a +0 buckler (16, -41, D:3) an uncursed ring of ice (20, -32, D:3) a cursed -1 whip (20, -10, D:3) a +0 dagger (20, -7, D:3) a +0 ring mail (22, -11, D:3) a +0 club (38, -11, D:3) a +0 naga barding Level 4 of the Dungeon [Shop] Iticekh's Book Boutique a book of Flames (490 gold) a book of Cantrips (280 gold) a book of Transfigurations (770 gold) a book of Cantrips (280 gold) a book of Maledictions (350 gold) a Young Poisoner's Handbook (560 gold) Sif Muna's Guide on Transmutation (1015 gold) Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Yara's Violent Unravelling Hexes/Transmutation 5 c - Alistair's Intoxication Transmutation/Poison 5 d - Dragon Form Transmutation 7 a book of Conjurations (420 gold) (0, 0, D:4) a +0 dagger (9, 29, D:4) a +0 club (13, 10, D:4) a +0 dagger of holy wrath a +0 scale mail (13, 11, D:4) a +0 short sword a +0 leather armour (14, 11, D:4) a +0 dagger (16, 27, D:4) a +0 trident (16, 54, D:4) a +0 ring mail (19, 28, D:4) a +0 ring mail a +0 club a +0 hand axe (33, 43, D:4) a +0 club (45, 12, D:4) a +0 club (53, 9, D:4) a +0 scale mail (55, 45, D:4) a +0 dagger (56, 10, D:4) a +0 rapier (57, 15, D:4) a +0 buckler Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (0, 10, D:5) a +0 leather armour a +0 mace (0, 12, D:5) a +0 ring mail a +0 flail (0, 14, D:5) a +0 chain mail a +0 hand axe (0, 17, D:5) a +0 mace (1, 7, D:5) a +0 hand axe (6, 31, D:5) a +0 scale mail (17, 19, D:5) a +0 leather armour (22, 33, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow Level 7 of the Dungeon (6, -31, D:7) a +0 shortbow (6, 0, D:7) a +0 mace (7, -50, D:7) a +0 long sword (14, -52, D:7) a +0 plate armour (16, -47, D:7) a +0 scythe a +0 robe (31, -48, D:7) a +0 dagger a cursed +0 robe (49, -54, D:7) a cursed -1 dagger (51, -16, D:7) a +2 dagger of chaos (59, -41, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a cursed +0 plate armour (2, 9, D:8) a +0 robe (18, 13, D:8) a +0 quarterstaff (30, 6, D:8) a +0 robe a +0 animal skin Level 9 of the Dungeon (0, 0, D:9) a +0 scale mail (4, -6, D:9) a +0 shortbow (16, 15, D:9) a +0 trident (16, 16, D:9) a +0 hand axe (17, 15, D:9) a +0 whip (17, 16, D:9) a +0 dagger a +0 chain mail a +0 war axe (22, -27, D:9) a +0 club (27, -18, D:9) an uncursed ring of see invisible (35, -1, D:9) a +4 hand axe 129 arrows the +6 longbow of the Maze {flame, rC- MR- Str+4 SInv} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It lets you see invisible. 3 scrolls of amnesia 292 stones (36, 1, D:9) a +0 plate armour a +0 shield the +1 mace "Tumoib" {crush, rElec Str+2 Int-3} It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your intelligence (-3). It insulates you from electricity. (38, -17, D:9) a +0 falchion Level 10 of the Dungeon (0, 0, D:10) a +0 rapier (19, -18, D:10) a +0 flail a +0 chain mail (27, -18, D:10) 5 needles of frenzy (32, -10, D:10) a +0 trident (39, -6, D:10) 23 stones (42, 2, D:10) a +0 falchion (56, -1, D:10) 9 stones (58, -11, D:10) a +0 giant spiked club a +0 giant spiked club (61, 18, D:10) an arrow (61, 20, D:10) a +0 shortbow 15 arrows Level 11 of the Dungeon (0, 0, D:11) a +0 mace (3, 0, D:11) 13 arrows a +0 shortbow (5, 0, D:11) a +0 shortbow a +0 shortbow a +0 shortbow a +2 shortbow of freezing a +0 shortbow 92 arrows (6, 1, D:11) 2 arrows (7, -16, D:11) 25 stones (9, -24, D:11) a +0 chain mail a +0 halberd (9, -23, D:11) a +0 leather armour (10, -24, D:11) a +0 flail (12, -23, D:11) a +0 trident (16, 4, D:11) a +0 shortbow 14 arrows (18, 4, D:11) an arrow (20, 4, D:11) 2 arrows (22, 4, D:11) an arrow (23, 4, D:11) 3 arrows (25, -5, D:11) 2 large rocks (25, -4, D:11) a +0 short sword of electrocution (26, 0, D:11) a large rock (27, -2, D:11) a large rock (35, -24, D:11) 14 stones (49, -20, D:11) a large rock (54, -18, D:11) 2 large rocks Level 12 of the Dungeon (0, 0, D:12) a +0 flail a +0 ring mail (0, 2, D:12) a +0 hand axe a +0 mace (7, 6, D:12) an uncursed ring of protection from cold (30, 37, D:12) an uncursed ring of protection from magic (31, 14, D:12) a cursed -3 giant spiked club (32, 37, D:12) a scroll of amnesia (54, 8, D:12) an uncursed ring of see invisible the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 chain mail (16, -9, Lair:1) a +0 scale mail (21, 17, Lair:1) 18 poisoned needles 3 scrolls of random uselessness (24, -19, Lair:1) a +3 ring of intelligence an uncursed ring of protection from magic (30, 18, Lair:1) a +0 rapier (37, -13, Lair:1) a +0 cloak (39, 17, Lair:1) a +0 leather armour (46, 18, Lair:1) a +2 morningstar of holy wrath Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 hunting sling (2, 8, Lair:2) 22 arrows (5, -15, Lair:2) a +1 helmet (6, 29, Lair:2) 18 arrows (20, 31, Lair:2) 2 potions of lignification (20, 33, Lair:2) an uncursed staff of cold a +2 great mace of protection a +0 plate armour an uncursed ring of ice (33, 23, Lair:2) 15 stones (34, 1, Lair:2) 17 stones (41, 16, Lair:2) a +0 helmet (48, 3, Lair:2) a +3 mace (53, 30, Lair:2) a +0 helmet (61, 15, Lair:2) a +0 chain mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 hand crossbow (0, 7, Lair:3) a +0 hand axe (1, 16, Lair:3) a +0 spear (14, -3, Lair:3) a +0 quarterstaff of freezing a +2 robe of cold resistance (18, -18, Lair:3) 19 stones (27, 8, Lair:3) a javelin of returning (34, 9, Lair:3) a +1 great sword of flaming 3 javelins of returning a +0 chain mail (44, 7, Lair:3) a +0 buckler (45, 0, Lair:3) a +0 chain mail (45, 12, Lair:3) 11 arrows (53, -7, Lair:3) 17 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) 13 poisoned needles (4, -2, Lair:4) a +0 scale mail (7, 32, Lair:4) a potion of lignification (9, 20, Lair:4) a +0 morningstar (9, 27, Lair:4) 16 stones (22, -12, Lair:4) a +0 trident (22, 1, Lair:4) a +0 war axe (23, -9, Lair:4) a +0 robe (25, -10, Lair:4) a scroll of amnesia (25, 13, Lair:4) the cursed +1 leather armour "Ymogir" {Dex+2} It affects your dexterity (+2). It has a curse placed upon it. (28, -12, Lair:4) a +0 leather armour (39, -3, Lair:4) a scroll of random uselessness (39, 12, Lair:4) a +0 great sword Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 falchion (15, -31, Lair:6) a spiny frog corpse (16, -32, Lair:6) a catoblepas corpse (16, -30, Lair:6) a hog corpse (20, -37, Lair:6) a death yak corpse (24, -10, Lair:6) 18 stones (25, -17, Lair:6) an uncursed ring of ice (26, -17, Lair:6) 147 sling bullets a +0 war axe of chopping (28, -16, Lair:6) an uncursed staff of conjuration an uncursed ring of ice