Schimscham Level 1 of the Dungeon (0, 0, D:1) a +0 robe 25 sling bullets (9, 4, D:1) a +1 dagger of electrocution (15, 0, D:1) a +0 club (15, 19, D:1) a +0 robe (16, 9, D:1) a +0 whip (29, 19, D:1) a +0 dagger (34, 30, D:1) a +0 club (42, 30, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, -3, D:2) a +0 hunting sling (5, -7, D:2) a kobold skeleton (18, -10, D:2) a +0 dagger (20, 11, D:2) a +0 club (28, -27, D:2) a +0 club (44, -5, D:2) 7 curare-tipped needles Level 3 of the Dungeon (0, 0, D:3) a +0 club (5, -2, D:3) a scroll of teleportation (7, -2, D:3) a +0 club (unseen) (10, 6, D:3) 9 bolts (13, -3, D:3) a +0 ring mail