Schizzik Level 1 of the Dungeon (6, -48, D:1) 26 arrows (12, -45, D:1) 10 stones (12, -16, D:1) a +0 dagger (16, -16, D:1) 21 stones (18, -3, D:1) a +0 dagger (20, -44, D:1) 16 arrows (23, -44, D:1) 32 stones (27, -47, D:1) a +0 dagger (27, -35, D:1) a +0 dagger (29, -21, D:1) 18 stones (32, -9, D:1) a +0 hand axe (41, -31, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, -27, D:2) a +0 short sword (3, -23, D:2) a +0 club a +0 robe (3, -5, D:2) 19 stones (6, -20, D:2) a +0 dagger (7, 4, D:2) 14 bolts (10, -16, D:2) a +0 falchion (11, -23, D:2) a +0 leather armour (16, -28, D:2) a +0 dagger (27, -19, D:2) a +0 club (33, 1, D:2) a +0 club (39, -22, D:2) a +0 club (39, -19, D:2) a +0 leather armour (39, -17, D:2) 21 arrows (39, 12, D:2) a +0 club (41, 11, D:2) a stone (48, 9, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +1 mace of holy wrath (3, -15, D:3) 20 stones (7, 13, D:3) 21 stones (12, 9, D:3) a +0 short sword (13, 15, D:3) a +0 dagger a +0 robe (13, 16, D:3) a +0 flail (19, -10, D:3) a +0 robe (23, -6, D:3) a +0 war axe (24, -16, D:3) 19 stones (26, 2, D:3) a +0 mace (31, 21, D:3) a +0 leather armour (32, 17, D:3) a +0 dagger (36, -3, D:3) 25 stones (36, 26, D:3) a stone (38, 25, D:3) a stone a cursed +0 short sword (41, 8, D:3) a +0 mace (42, 8, D:3) a cursed -2 dagger (43, 17, D:3) 20 stones Level 4 of the Dungeon (0, 0, D:4) a +0 scythe a +0 robe (10, 0, D:4) a +0 robe (16, 4, D:4) a +1 whip of electrocution a cursed -1 robe (20, 3, D:4) 16 stones (24, 1, D:4) a +0 leather armour (29, 2, D:4) a +2 short sword of venom (32, 27, D:4) a +0 mace (33, 9, D:4) a +0 ring mail (34, 26, D:4) a +0 leather armour (35, 1, D:4) a +0 giant club (35, 12, D:4) an uncursed amulet of inaccuracy Level 5 of the Dungeon (0, 0, D:5) 11 sling bullets (2, 31, D:5) a +0 falchion (24, 35, D:5) a +0 short sword a cursed +0 cloak (30, -1, D:5) 16 arrows (33, 34, D:5) a +0 scale mail (33, 47, D:5) 20 stones (35, 8, D:5) a +0 short sword (35, 13, D:5) a +0 robe a +0 dagger (42, 30, D:5) a +0 dagger (49, 16, D:5) a +0 giant club Level 6 of the Dungeon (4, 8, D:6) a +0 ring mail (6, 7, D:6) a +0 short sword a +0 ring mail (6, 8, D:6) a +0 hand axe (11, -10, D:6) a +0 club a +0 leather armour (12, -17, D:6) a +0 club (12, -16, D:6) a cursed -3 club (12, -8, D:6) 13 stones (13, -23, D:6) a +0 morningstar (13, -22, D:6) a +0 club 5 stones (13, -17, D:6) a +0 club (14, -19, D:6) a +0 war axe (15, -9, D:6) a +0 club (16, -36, D:6) a +0 leather armour (16, -24, D:6) 29 bolts (16, -23, D:6) a +0 short sword 3 tomahawks (17, -10, D:6) a tomahawk (17, -1, D:6) a +0 robe (18, -23, D:6) the +6 war axe of Blood {drain, rF+++} A truly terrible weapon, it drains the life of those it strikes. It renders you almost immune to fire. (18, -21, D:6) a +0 short sword (18, -14, D:6) a +0 leather armour (18, -8, D:6) a tomahawk (19, -17, D:6) a +0 spear (19, -14, D:6) a +0 club (19, -11, D:6) a +0 short sword (19, -6, D:6) a +0 ring mail (20, -14, D:6) a +0 club (22, -41, D:6) a +0 falchion (22, -9, D:6) a cursed -1 club a +0 blowgun a +0 club (27, -23, D:6) a +0 leather armour (27, -17, D:6) a +0 club (27, -10, D:6) 17 bolts (28, -23, D:6) a +0 spear (28, -14, D:6) a stone (28, -10, D:6) a stone (28, -7, D:6) a +0 whip a stone (29, -20, D:6) a +0 flail (29, -11, D:6) a +0 hunting sling 25 stones a +0 leather armour (31, -36, D:6) a +0 club (32, -37, D:6) a +1 flail of protection a +0 trident a +0 ring mail (32, -36, D:6) a +0 whip (42, -4, D:6) a +0 mace (47, 2, D:6) a +0 blowgun (53, -38, D:6) a scroll of noise (59, 7, D:6) 21 stones Level 7 of the Dungeon [Shop] Biucemm's Book Emporium a book of Conjurations (480 gold) a book of Misfortune (320 gold) Xapsuizu's Guide on Creative Weightlessness (1412 gold) Spells Type Level a - Summon Butterflies Summoning 1 b - Swiftness Charms/Air 2 c - Shadow Creatures Summoning 6 a book of Spatial Translocations (1040 gold) a book of Geomancy (560 gold) a book of Changes (400 gold) a book of Enchantments (800 gold) a book of the Sky (1040 gold) a book of Minor Magic (320 gold) a book of Power (720 gold) a book of Maledictions (400 gold) a book of Burglary (1200 gold) a book of Necromancy (480 gold) a book of Cantrips (320 gold) (1, -1, D:7) 18 gold pieces (11, 18, D:7) 11 stones (12, 9, D:7) a potion of degeneration (13, -2, D:7) a +0 trident (13, 19, D:7) a cursed -2 club (13, 20, D:7) the +2 falchion of the Tiger {drain, +Rage +Fly MR- Str-5} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (-5). It affects your resistance to hostile enchantments. It lets you fly. It lets you go berserk. a +0 ring mail (14, 20, D:7) a +0 plate armour (15, 9, D:7) 16 stones (24, 0, D:7) 8 stones (24, 16, D:7) a +0 giant club (25, 23, D:7) 2 potions of degeneration (25, 34, D:7) 6 tomahawks (26, 26, D:7) a +3 dagger of electrocution (28, 10, D:7) a +0 robe a +0 dagger (28, 11, D:7) a +0 dagger (28, 12, D:7) a stone a +0 whip a +0 leather armour a +0 robe a +0 dagger (28, 13, D:7) a stone (29, 32, D:7) 9 arrows (30, 7, D:7) a +0 trident a +0 chain mail (31, 7, D:7) a cursed +0 club (31, 8, D:7) a +0 trident (32, 9, D:7) a +0 trident (35, 40, D:7) a +0 robe (44, 32, D:7) 16 sling bullets Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (0, 3, D:8) a black bear corpse (11, 13, D:8) a +0 shortbow 18 arrows (14, 14, D:8) 2 arrows (15, 14, D:8) an arrow (16, 14, D:8) 2 arrows (17, 14, D:8) an arrow (18, 14, D:8) an arrow (19, 14, D:8) a +0 broad axe (33, 14, D:8) a +3 trident a +0 robe (33, 16, D:8) a +0 spear a +0 robe (33, 17, D:8) a +2 short sword a +0 robe a cursed +0 flail a +0 robe a cursed -1 mace a +0 robe (42, 6, D:8) a +0 club (42, 8, D:8) a cursed -2 falchion a +0 scale mail a +0 dagger a +0 robe (55, 22, D:8) a +0 giant spiked club the Ecumenical Temple Level 1 of the Abyss (0, 0, Abyss:1) a throwing net (2, 4, Abyss:1) a scroll of torment