Dungeon Crawl Stone Soup version 0.19.1 (console) character file. 4 Schnappi the Conjurer (level 1, 2/10 HPs) Began as a Tengu Conjurer on Dec 5, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:00:19 (140 turns). Schnappi the Conjurer (Tengu Conjurer) Turns: 140, Time: 00:00:20 Health: 2/10 AC: 2 Str: 8 XL: 1 Next: 60% Magic: 4/4 EV: 12 Int: 15 God: Gold: 9 SH: 0 Dex: 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (boots unavailable) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - 2 scrolls of noise {unknown} Books b - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Iskenderun's Mystic Blast Conjuration 4 f - Iskenderun's Battlesphere Conjuration/Charms 5 Comestibles c - a bread ration Skills: + Level 2.2 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 5.5 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 1% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##. .. #.#### ....# ##.#.# # ##(...### #### #...K...+ +... #...@# ...... ###. ##.#(# ..... #. # #.# .....#####. #.# #.......... ####.#### #..######.† #.......# #..# #.. #.##.##.# #..######.. #.##.##.###..##...... #.##.#.#.##...#.###.# You could see a kobold. Vanquished Creatures A dart slug (D:1) A bat (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Schnappi the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 140 | D:1 | Quit the game Action || total -------------------------++------- Melee: Unarmed || 24 Peck || 4 Kick || 2 Armor: Robe || 2 Dodge: Dodged || 14