Schultz Level 1 of the Dungeon (2, 24, D:1) a rat skeleton (5, 24, D:1) a bat skeleton (10, -1, D:1) a +0 dagger (12, 20, D:1) a +0 leather armour (14, 3, D:1) a +0 short sword a kobold corpse (skeletalised by now) (14, 28, D:1) a ball python corpse (skeletalised by now) (15, 5, D:1) a kobold corpse (skeletalised by now) (16, 27, D:1) 8 stones (18, 30, D:1) a +0 leather armour (18, 33, D:1) a bat corpse (skeletalised by now) (21, 9, D:1) a +0 short sword a goblin corpse (skeletalised by now) (25, 4, D:1) 8 stones (25, 16, D:1) a jackal corpse (skeletalised by now) (26, 15, D:1) a jackal corpse (skeletalised by now) (26, 16, D:1) a jackal corpse (skeletalised by now) (27, 17, D:1) a jackal corpse (skeletalised by now) (28, -1, D:1) a hobgoblin corpse (skeletalised by now) (33, 5, D:1) a +0 leather armour (40, 11, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (3, 0, D:2) a hobgoblin corpse (skeletalised by now) (11, 5, D:2) a +0 club (11, 28, D:2) a +0 dagger a kobold corpse (skeletalised by now) (13, 37, D:2) a +0 dagger of venom a +0 whip a kobold skeleton a goblin skeleton (18, 15, D:2) 7 stones (19, 29, D:2) a +0 long sword (21, 11, D:2) a ball python skeleton (24, 34, D:2) a +0 dagger a jackal skeleton (24, 36, D:2) a +0 short sword 2 stones a kobold skeleton a jackal skeleton (24, 41, D:2) 3 atropa-tipped darts (29, 42, D:2) 3 javelins (37, 30, D:2) an adder corpse (skeletalised by now) (37, 31, D:2) a +0 dagger (46, 20, D:2) a +0 whip a kobold skeleton (47, 20, D:2) a +0 whip a kobold skeleton (47, 32, D:2) a rat corpse (skeletalised by now) (49, 32, D:2) a +0 dagger a goblin corpse (skeletalised by now) (50, 32, D:2) the +2 falchion "Sunk" {heavy, +Blink Dex+3} +Blink: It lets you blink. Dex+3: It affects your dexterity (+3). (50, 36, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Uzac's Antique Armour Shoppe the +2 ring mail "Qifare" {Fly rElec rC+} (927 gold) Fly: It grants you flight. rElec: It insulates you from electricity. rC+: It protects you from cold. a +0 ring mail (100 gold) the +9 scales of the Dragon King {rPois rF+ rC+ Will+} (3120 gold) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. Will+: It increases your willpower. the +0 ring mail of Mehufeob {^Drain rElec rC+ Dex+4} (695 gold) ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rC+: It protects you from cold. Dex+4: It affects your dexterity (+4). a +0 ring mail (100 gold) a +0 robe (22 gold) the +4 ring mail of the Swamp {rC+ rCorr} (1090 gold) rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. a +3 leather armour of cold resistance (600 gold) (0, 0, D:3) a +0 robe (6, -1, D:3) a frilled lizard corpse (skeletalised by now) (13, 29, D:3) a hobgoblin corpse (skeletalised by now) (24, 22, D:3) a ball python corpse (skeletalised by now) (27, 24, D:3) 2 stones a +0 dagger (34, 23, D:3) a +0 club (42, 15, D:3) a water moccasin skeleton (42, 17, D:3) a frilled lizard skeleton (48, 11, D:3) a maw talisman (48, 24, D:3) a +0 whip (55, 1, D:3) a +0 falchion Level 4 of the Dungeon (0, 0, D:4) 6 poisoned darts (9, 3, D:4) 4 stones (15, 29, D:4) a jackal corpse (17, 23, D:4) a jackal corpse (18, 29, D:4) a potion of heal wounds (20, -6, D:4) a +0 club (25, 22, D:4) a quokka corpse (33, 18, D:4) a potion of resistance