ScotchWhisky Level 1 of the Dungeon (5, -24, D:1) a +0 dagger (9, -23, D:1) a +0 dagger (14, -28, D:1) a +0 short sword (17, -22, D:1) a stone (18, -25, D:1) a +0 robe (21, -29, D:1) a +0 dagger (27, -23, D:1) a staff of poison (33, 4, D:1) a +0 spear (35, -22, D:1) a +0 club (37, -4, D:1) 8 stones (37, -1, D:1) a staff of poison (40, -25, D:1) a +0 whip (45, -29, D:1) a +0 whip (50, -27, D:1) a +0 dagger (50, -21, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 2 stones (2, -31, D:2) a +0 scythe a +0 robe (3, -30, D:2) a +0 dagger a stone (25, -26, D:2) a +0 leather armour (25, -20, D:2) a +0 hand axe (25, -11, D:2) 4 stones (32, -12, D:2) a +0 war axe (43, -5, D:2) a +0 scale mail a +0 falchion (45, -6, D:2) 3 stones (47, -5, D:2) 4 poisoned darts Level 3 of the Dungeon [Shop] Zuklacw's Jewellery Emporium the ring of Tulips {Contam rPois Will+ rCorr} (391 gold) [ring of poison resistance] rPois: It protects you from poison. Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the ring "Qearr" {rF+ Will+ Dex+6 Stlth+} (700 gold) [ring of dexterity] Dex: It affects your dexterity (+6). rF: It protects you from fire. Will: It increases your willpower. Stlth: It makes you more stealthy. the ring of Suicidal Tendencies {rC+ Str+5} (510 gold) [ring of protection from cold] Str: It affects your strength (+5). rC: It protects you from cold. the ring "Riucuzo" {rElec rN+ Will+ AC+4 Int-3} (642 gold) [ring of protection] AC: It affects your AC (+4). Int: It affects your intelligence (-3). rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. a +5 ring of evasion (432 gold) an amulet of magic regeneration (360 gold) an amulet of the acrobat (360 gold) (0, 0, D:3) a +0 ring mail (8, -18, D:3) a +0 flail (8, -17, D:3) a +0 club (9, -16, D:3) a +0 ring mail a +0 dagger (20, 14, D:3) a +0 short sword (33, -9, D:3) a +0 sling (40, -5, D:3) a +0 club (41, -8, D:3) a +0 trident (46, -19, D:3) a +0 club (46, -18, D:3) a +0 club 3 poisoned darts (50, -5, D:3) a +0 ring mail (52, -9, D:3) a +0 hand axe Level 4 of the Dungeon (10, -3, D:4) a +0 leather armour (10, 0, D:4) an orb of energy (15, -16, D:4) a +2 robe of cold resistance a +4 short sword of venom (18, -12, D:4) a +0 hand axe a +0 club a +0 whip (24, 6, D:4) a +0 robe (30, -8, D:4) a book of Vapours (30, -4, D:4) a +0 spear (34, 24, D:4) a +0 rapier (41, -18, D:4) a +0 club (42, -5, D:4) a +0 ring mail (45, 16, D:4) a +4 quarterstaff of chaos (52, 19, D:4) a +0 hammer (60, 11, D:4) a +0 club 5 stones Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (10, -16, D:5) a +0 club (11, -16, D:5) a +0 club (13, -34, D:5) a +0 leather armour (27, -31, D:5) 3 stones (48, -11, D:5) 6 stones (50, 2, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 cloak (9, -25, D:6) a +0 halberd (11, -25, D:6) a +0 spear (11, -24, D:6) a +0 halberd (11, 7, D:6) a +0 robe a +0 dagger (11, 8, D:6) a +0 robe a +0 dagger (12, 8, D:6) a +0 short sword (24, -20, D:6) a +0 leather armour a +0 club (27, -5, D:6) a +0 robe (29, -27, D:6) the +1 ring mail of the Sun {rF- rC- Str+3 Dex+9} Str: It affects your strength (+3). Dex: It affects your dexterity (+9). rF: It makes you vulnerable to fire. rC: It makes you vulnerable to cold. (35, -13, D:6) 2 poisoned darts (35, 13, D:6) a +0 robe a +0 dagger (49, 16, D:6) 4 poisoned darts (56, -22, D:6) a +0 robe Level 7 of the Dungeon (3, 1, D:7) a +0 rapier (12, -28, D:7) a +0 war axe a +0 sling a +0 scale mail (13, 7, D:7) a +0 chain mail a +0 hand axe (14, 6, D:7) a +1 spear of venom a +0 ring mail a +0 plate armour 3 stones a +0 battleaxe (28, -14, D:7) a stone (30, -23, D:7) a +0 club (31, -22, D:7) a +0 club (36, -3, D:7) a +0 robe (36, 10, D:7) a +0 robe (38, -36, D:7) a +0 giant club (39, -39, D:7) a +0 leather armour (40, -12, D:7) a +0 quarterstaff (47, -9, D:7) a +0 hand axe Level 8 of the Dungeon (0, 3, D:8) a scroll of enchant weapon (0, 4, D:8) a scroll of identify (0, 10, D:8) 5 stones (0, 11, D:8) a +0 leather armour (3, -20, D:8) a +0 pair of gloves (7, 0, D:8) a +0 robe (7, 8, D:8) a +0 long sword (7, 10, D:8) a +0 scale mail (16, -4, D:8) a ring of resist corrosion (17, -1, D:8) a +0 leather armour a +0 club (19, -5, D:8) a +0 hand axe (21, -6, D:8) a +0 trident a +0 ring mail a +0 robe (23, -21, D:8) 6 stones (23, -9, D:8) a +0 dagger a +0 robe (24, -3, D:8) a +0 robe a +0 dagger (26, -22, D:8) 2 poisoned darts (26, 8, D:8) 5 stones (28, -12, D:8) a +0 leather armour a +0 hand axe (29, -22, D:8) a +0 leather armour (32, 3, D:8) 2 poisoned darts (33, -17, D:8) a +0 halberd (33, -2, D:8) a +0 falchion (34, -2, D:8) a scarf of invisibility (35, -18, D:8) a +0 whip (37, -26, D:8) 6 stones (39, -19, D:8) a +2 heavy spear (39, 1, D:8) a +0 chain mail a +0 arbalest (39, 2, D:8) a +0 sling a +0 leather armour a +0 short sword a +0 flail (39, 3, D:8) a +0 scale mail a +0 club (40, -20, D:8) a +0 scale mail a +0 flail (48, 15, D:8) 5 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (7, 15, Lair:1) a +0 chain mail (9, 30, Lair:1) 9 stones (18, -12, Lair:1) a komodo dragon corpse (skeletalised by now) (35, 30, Lair:1) a +6 ring of intelligence a ring of wizardry a ring of resist corrosion a ring of wizardry (36, 30, Lair:1) the +0 ring mail of a sewer {+Blink Int-5 Dex+3 Stlth+} Int: It affects your intelligence (-5). Dex: It affects your dexterity (+3). +Blink: It lets you blink. Stlth: It makes you more stealthy. a +1 leather armour of poison resistance an orb of light (37, 0, Lair:1) a +0 short sword (52, 4, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (6, 21, Lair:2) a black mamba corpse (6, 22, Lair:2) a water moccasin corpse (7, -5, Lair:2) a +0 pair of gloves (8, 19, Lair:2) a +0 hand axe (13, -2, Lair:2) an atropa-tipped dart