Scrael Level 1 of the Dungeon (0, 0, D:1) 7 stones (3, -11, D:1) a +0 mace (11, 12, D:1) a +0 mace (18, 8, D:1) 7 stones (24, 2, D:1) a +0 short sword (41, -9, D:1) a +0 whip (45, 14, D:1) a +0 dagger (46, 44, D:1) a +0 dagger 3 stones (47, 33, D:1) a +0 dagger (49, 34, D:1) 5 stones (59, 7, D:1) a -3 sling Level 2 of the Dungeon (0, 0, D:2) a +0 rapier (12, -25, D:2) a +0 pair of boots (16, 6, D:2) a +0 chain mail (28, -10, D:2) 6 stones (31, -16, D:2) a +0 dagger a +0 sling (31, -15, D:2) a +0 hand axe (35, -18, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 war axe (0, 7, D:3) 6 stones (2, 1, D:3) a +0 dagger a +0 leather armour (3, 1, D:3) a +0 club a +0 chain mail a +0 dagger (3, 9, D:3) a +0 hand axe (4, -16, D:3) a +0 whip (4, 1, D:3) a +0 club a +0 leather armour (5, -16, D:3) a +0 mace (9, -21, D:3) a staff of poison (11, -23, D:3) a +0 sling (18, -2, D:3) a +0 dagger (19, -2, D:3) a +2 whip of electrocution 5 stones (20, -8, D:3) 4 stones (21, -1, D:3) a +0 leather armour (22, -3, D:3) a +0 flail a +0 leather armour a +0 hand axe a +0 scale mail (23, -3, D:3) a +0 dagger of flaming a +0 dagger (25, -9, D:3) a +0 club (26, -9, D:3) a +0 leather armour (29, -8, D:3) 2 stones (30, -6, D:3) a +0 club (32, -20, D:3) a +0 barding (32, -1, D:3) a +0 hand axe (33, -7, D:3) a +0 trident (36, -31, D:3) a +0 scale mail (42, 7, D:3) a +0 rapier (49, -19, D:3) a +0 leather armour (50, -26, D:3) 3 stones (60, -8, D:3) an orb of light Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (1, 20, D:4) a +0 flail (1, 25, D:4) a +0 dagger (5, 5, D:4) a +0 club (5, 21, D:4) a +0 flail (6, 21, D:4) a +0 whip (7, 21, D:4) a +0 halberd (8, 2, D:4) a +0 pair of boots (11, 8, D:4) 3 stones (14, -6, D:4) a +1 short sword of holy wrath (18, 1, D:4) a +0 vampiric falchion (24, 21, D:4) a +0 club a +0 leather armour (24, 22, D:4) a +0 hand axe (25, 1, D:4) 5 boomerangs (25, 10, D:4) a +0 chain mail (25, 21, D:4) a +0 giant club (26, 21, D:4) a +0 hand axe a +0 ring mail (26, 22, D:4) a +0 dagger (27, -5, D:4) a +0 scythe a +0 robe (28, -7, D:4) a +0 robe (30, 15, D:4) a +0 dagger a +0 chain mail (35, 7, D:4) a +0 leather armour (37, -6, D:4) a +3 flail of protection a +2 leather armour of cold resistance (39, 25, D:4) a +0 rapier (39, 28, D:4) a +0 ring mail (40, -2, D:4) a +0 dagger Level 5 of the Dungeon (1, -7, D:5) a +0 giant club a +0 short sword (1, -6, D:5) a +0 dagger (1, -3, D:5) a +3 trident a +0 flail a +0 whip a +0 flail (1, -1, D:5) a boomerang a +0 hand axe (1, 0, D:5) a +0 robe a +0 dagger (2, -2, D:5) a +0 leather armour a +0 flail (10, 9, D:5) a +0 dagger (11, 7, D:5) a +0 giant club (18, -2, D:5) a +0 war axe a +0 robe (19, 15, D:5) a potion of degeneration (20, 10, D:5) a +0 chain mail a +0 dagger (25, 22, D:5) 2 stones (35, 20, D:5) a +0 robe a +0 dagger (37, 20, D:5) a boomerang a +0 hand axe (39, -11, D:5) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (40, 11, D:5) a +2 dagger of venom (41, 11, D:5) a +0 robe a +0 dagger a +0 chain mail a +0 flail Level 6 of the Dungeon [Shop] Piah Tewk's CLEARANCE SALE! a +0 club (4 gold) 5 boomerangs (40 gold) (0, 0, D:6) a +0 trident a +0 scale mail a +0 dagger a +0 robe (0, 12, D:6) a +0 spear (2, -1, D:6) a +0 flail a +0 ring mail (2, 0, D:6) a +0 dagger a +0 robe (10, -29, D:6) a +0 short sword a +0 robe a +0 robe a +3 dagger of freezing a +0 robe (10, -28, D:6) a potion of degeneration (13, -31, D:6) a +0 battleaxe a +0 robe (14, -29, D:6) a scroll of noise (14, -17, D:6) a +0 rapier (18, 4, D:6) a potion of degeneration (21, -23, D:6) a +0 club (21, 10, D:6) a +0 orcbow (25, -27, D:6) a +0 club 2 atropa-tipped darts (28, -26, D:6) a +0 dagger a +0 robe (28, -25, D:6) a +0 hand axe a +0 leather armour a +0 falchion (29, -26, D:6) a +0 dagger a +0 chain mail (29, -25, D:6) a +0 robe (32, -27, D:6) a +0 flail a +0 robe (32, -26, D:6) a +0 scimitar a +0 robe (35, 3, D:6) a +0 ring mail (37, -6, D:6) a +0 ring mail (39, -3, D:6) a +0 great sword a +0 robe (46, -20, D:6) a +0 whip (50, -31, D:6) a +0 rapier Level 7 of the Dungeon (13, -17, D:7) a +0 whip (14, -18, D:7) a +0 spear (14, -17, D:7) a +0 whip a +0 robe (15, -18, D:7) a +0 halberd (15, -16, D:7) a +0 whip (16, -6, D:7) a +0 morningstar a +0 leather armour (16, 7, D:7) a +0 club (20, 3, D:7) the staff "Gotoicreal" {rPois Str+5 Poison} [staff of poison] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+5). rPois: It protects you from poison. Poison: It increases the power of your Poison spells. It falls into the 'Staves' category. It is a one-handed weapon. (23, 6, D:7) the +11 plate armour "Wurgh" {Int+3 Dex+4} Int: It affects your intelligence (+3). Dex: It affects your dexterity (+4). a +0 crystal plate armour a +0 leather armour (24, -20, D:7) a +1 broad axe of flaming (28, 2, D:7) a +0 pair of boots (40, 3, D:7) a +0 helmet Level 8 of the Dungeon (9, -14, D:8) a +0 club (17, -34, D:8) a +0 short sword a +0 club a +0 dagger (23, -13, D:8) a +0 dagger (30, -23, D:8) 3 stones (32, -6, D:8) a +0 longbow (38, -30, D:8) a potion of degeneration (48, -9, D:8) a +0 hand axe (49, -21, D:8) a +0 scale mail (49, -18, D:8) a +0 club (50, -6, D:8) a +0 orcbow (50, -2, D:8) a +0 chain mail (53, -29, D:8) a +6 trident a +0 chain mail (53, -25, D:8) a +0 robe (54, 7, D:8) a +0 flail a +0 battleaxe a +0 chain mail a +0 dagger (55, -34, D:8) a +0 orcbow a +0 ring mail a +0 trident a +0 robe a +0 long sword a +0 robe a +0 dagger a +0 robe a +0 dagger (57, -32, D:8) a +0 shortbow a +0 robe (57, -27, D:8) 4 large rocks (57, -19, D:8) 4 stones (60, -17, D:8) a +0 war axe a +0 scale mail (61, -17, D:8) a +0 vampiric dagger a +0 robe a +2 heavy flail (62, -17, D:8) a +0 hand axe a +0 ring mail Level 9 of the Dungeon (1, -26, D:9) a +0 dagger a +0 robe (1, -25, D:9) a +0 dagger a +0 robe (1, -24, D:9) a +0 dagger a +0 robe (3, -35, D:9) a +0 robe (4, -24, D:9) a +0 short sword a +0 ring mail (10, 2, D:9) 7 stones (13, 7, D:9) a +0 dire flail a +0 giant club (21, -35, D:9) a +0 robe a +0 shortbow (23, -44, D:9) a +0 plate armour (27, -32, D:9) a +0 club (28, -21, D:9) the +0 war axe of Wondrous Power {heavy, rF+ rC+ Int+2} Int: It affects your intelligence (+2). rF: It protects you from fire. rC: It protects you from cold. (29, -30, D:9) a +0 dagger a +0 robe (30, -31, D:9) a +0 dagger of draining a +0 robe (30, -29, D:9) a +0 dagger a +0 robe (30, -28, D:9) a +0 mace a +0 plate armour (31, -28, D:9) a +0 dire flail a +0 giant spiked club (49, 7, D:9) a +0 glaive (66, -40, D:9) a staff of death the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 club (0, 1, Orc:1) a +0 giant club (0, 2, Orc:1) a +0 giant club a +0 giant club (1, 0, Orc:1) a +0 battleaxe a +0 plate armour (1, 1, Orc:1) a +0 mace a +0 dagger a +0 robe (6, 5, Orc:1) a +0 short sword a +0 leather armour (7, -27, Orc:1) a +0 club a +0 dagger (7, -26, Orc:1) a +0 club a +0 short sword a +0 leather armour (35, -7, Orc:1) a +3 war axe of venom a +0 plate armour a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (35, -6, Orc:1) a +0 club (36, -7, Orc:1) a +0 whip a +0 mace an orc corpse (skeletalised by now) (46, -8, Orc:1) a warg skeleton (54, -14, Orc:1) a +0 morningstar (55, -15, Orc:1) a +0 dagger a +0 robe (55, -14, Orc:1) a +0 dire flail a +0 plate armour a +0 flail an orc corpse (skeletalised by now) (55, -13, Orc:1) a +0 flail an orc corpse (skeletalised by now) Level 2 of the Orcish Mines (0, 0, Orc:2) a stone (0, 4, Orc:2) a +0 flail a +0 ring mail (0, 5, Orc:2) a +0 dagger a +2 robe of cold resistance (1, 4, Orc:2) a +0 dagger a +0 robe a +0 dire flail a boomerang a +0 plate armour (2, -2, Orc:2) a stone (3, -3, Orc:2) a large rock (3, -2, Orc:2) a stone (3, 0, Orc:2) a stone (3, 2, Orc:2) a +0 hand axe a stone (3, 3, Orc:2) a large rock (6, 0, Orc:2) a stone (7, 4, Orc:2) a +0 chain mail a +0 war axe (7, 6, Orc:2) a +0 dagger a +0 flail a +0 plate armour a +0 hand axe (8, -1, Orc:2) a +0 robe a +0 dagger (8, 0, Orc:2) a +0 club (8, 7, Orc:2) a +0 hand axe a boomerang (10, -3, Orc:2) a +0 flail (10, -2, Orc:2) a +0 chain mail a +0 scimitar (15, -1, Orc:2) +0 acid dragon scales the +2 ring mail of the Wilderness {Rampage *Slow Regen+ Int+4} Int: It affects your intelligence (+4). Regen: It increases your rate of health regeneration. *Slow: It may slow you when you take damage. Rampage: It bestows one free step when moving towards enemies. the +7 triple sword "Qohasyig" {heavy, rCorr Str-5 Int+5 SInv} Str: It affects your strength (-5). Int: It affects your intelligence (+5). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. an amulet of the acrobat (31, -5, Orc:2) a +0 leather armour a +0 flail (31, -3, Orc:2) a +0 leather armour a +0 flail (31, -2, Orc:2) a +0 long sword a +0 chain mail (42, -9, Orc:2) a +0 dagger (44, 0, Orc:2) a +2 mace of protection (still there?) a +0 chain mail (still there?) (45, -1, Orc:2) a +0 hand axe a +0 chain mail an orc corpse (45, 1, Orc:2) a +0 flail (47, 1, Orc:2) a +0 club an orc corpse (47, 15, Orc:2) a +0 short sword a +0 ring mail an orc corpse (47, 17, Orc:2) a +0 club an orc corpse (48, 2, Orc:2) a +0 flail a +0 chain mail an orc corpse (49, 4, Orc:2) a +0 short sword a +0 chain mail an orc corpse (49, 16, Orc:2) a +0 short sword an orc corpse (49, 17, Orc:2) a +0 dagger a +0 chain mail (50, 5, Orc:2) a +0 whip a +0 chain mail an orc corpse (51, 6, Orc:2) a +0 long sword 3 boomerangs a +0 plate armour a +0 hand axe an orc corpse (51, 8, Orc:2) a +0 dire flail a +0 chain mail (51, 17, Orc:2) 17 gold pieces (52, 7, Orc:2) a +1 dagger of venom (still there?) a +0 chain mail (still there?) an orc corpse (still there?) (53, 20, Orc:2) a +0 flail Level 1 of the Lair of Beasts (0, 0, Lair:1) a condenser vane (0, 20, Lair:1) a +1 dagger of venom a +0 robe (19, 15, Lair:1) a +2 robe of cold resistance (27, 3, Lair:1) 7 stones (38, 4, Lair:1) a +0 long sword (45, 20, Lair:1) 8 stones (47, 21, Lair:1) 4 stones (48, 20, Lair:1) 5 stones (48, 22, Lair:1) 3 stones (49, 21, Lair:1) 5 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +1 mace of holy wrath (2, 15, Lair:2) a +0 falchion (11, 41, Lair:2) a +0 trident (14, 8, Lair:2) a +0 pair of boots (29, 22, Lair:2) a +0 short sword (29, 23, Lair:2) a +0 war axe (44, 12, Lair:2) a +0 heavy great sword (47, 53, Lair:2) 5 silver boomerangs (54, 41, Lair:2) a +3 leather armour (55, 41, Lair:2) a phantom mirror Level 3 of the Lair of Beasts (20, -19, Lair:3) a +0 short sword (22, 14, Lair:3) a +0 sling (30, -13, Lair:3) a +0 robe (30, 15, Lair:3) a +0 battleaxe (33, 5, Lair:3) a +0 short sword (40, 1, Lair:3) a +0 war axe (41, 10, Lair:3) a +0 spear of pain (59, -15, Lair:3) a +0 scale mail Level 4 of the Lair of Beasts (0, 0, Lair:4) 3 stones (13, 32, Lair:4) the +8 plate armour of the Special Ships {*Slow rElec Int+3} Int: It affects your intelligence (+3). rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. (21, 50, Lair:4) a +0 plate armour (32, 8, Lair:4) a +0 rapier (43, -1, Lair:4) a +0 dagger Level 5 of the Lair of Beasts (8, 0, Lair:5) a +0 trident (12, 0, Lair:5) a +0 robe a +0 dagger (18, -44, Lair:5) a +0 dagger (19, -29, Lair:5) a staff of cold (23, -54, Lair:5) a +0 club (58, -34, Lair:5) 6 stones (65, -37, Lair:5) a +0 buckler of cold resistance