Scrael Level 1 of the Dungeon [Shop] Fodeegg's Weapon Shoppe a +0 short sword (33 gold) a stone (1 gold) a +1 whip of electrocution (145 gold) a +0 whip (27 gold) a +0 spear (33 gold) (18, -9, D:1) a rat skeleton (19, -11, D:1) a +0 dagger 4 stones (21, 7, D:1) 2 stones (26, -16, D:1) a hobgoblin corpse (skeletalised by now) (29, -17, D:1) a bat skeleton (32, 25, D:1) a +0 dagger a stone (33, 25, D:1) a hobgoblin corpse (skeletalised by now) (34, -23, D:1) a jackal skeleton (34, -21, D:1) a jackal skeleton a jackal skeleton a jackal skeleton (34, 11, D:1) 2 stones a kobold corpse (skeletalised by now) (36, 11, D:1) a +0 robe (38, 5, D:1) a bat corpse (skeletalised by now) (38, 7, D:1) a +0 short sword a +0 dagger (42, 25, D:1) a +0 robe (51, -15, D:1) a +0 club 4 poisoned darts (52, -17, D:1) a +0 dagger (60, 14, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 rapier (5, -1, D:2) a +0 spear (5, 10, D:2) a +0 spear (6, 0, D:2) a +0 club (9, -35, D:2) a +0 ring mail (9, -9, D:2) 3 stones (9, 5, D:2) a +0 club (13, 8, D:2) 8 stones (15, 3, D:2) a +0 robe (20, -9, D:2) a jackal skeleton (21, -11, D:2) a bat skeleton (23, -41, D:2) a +0 falchion (23, -31, D:2) a +0 club (24, -31, D:2) a +0 club (27, -10, D:2) a jackal skeleton (28, -28, D:2) a +0 club (28, -9, D:2) a frilled lizard skeleton (29, -25, D:2) a +0 club a +0 sling (29, -12, D:2) a jackal skeleton (30, -11, D:2) an adder skeleton (42, -17, D:2) a +0 whip (45, -35, D:2) a +0 hand axe (45, -14, D:2) a hobgoblin skeleton (52, -35, D:2) 6 stones (61, 4, D:2) 3 stones Level 3 of the Dungeon [Shop] Tujah's Armour Shoppe a +0 plate armour (299 gold) a +3 ring mail (273 gold) a +0 robe (9 gold) a +0 robe (9 gold) a +0 leather armour (26 gold) a +0 robe (9 gold) (0, 0, D:3) the +4 ring mail "Baygh" {-Tele Harm rCorr} -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. (0, 6, D:3) a +0 rapier (6, -12, D:3) a +0 club a goblin corpse (skeletalised by now) (17, 7, D:3) a +0 mace (20, -14, D:3) a +0 club an orc skeleton (25, -17, D:3) a +0 dagger 2 stones (31, 14, D:3) a hobgoblin skeleton (44, -30, D:3) a +0 club (50, -1, D:3) a +0 short sword 3 stones (53, -8, D:3) a +0 whip (54, -37, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 glaive (5, 2, D:4) a +0 dagger a goblin corpse (skeletalised by now) (16, 5, D:4) a +0 dagger a goblin corpse (skeletalised by now) (24, -7, D:4) a +0 rapier (29, -8, D:4) a jackal corpse (31, 3, D:4) an adder corpse (skeletalised by now) (32, -11, D:4) a jackal corpse (35, -8, D:4) 3 stones (36, -19, D:4) a +0 flail a gnoll corpse (36, -4, D:4) a jackal corpse (36, -3, D:4) a +0 scythe a +0 robe the human corpse of Sigmund (37, -3, D:4) a +0 falchion a +0 leather armour (39, -20, D:4) a +0 whip a +0 spear a +0 club (39, -19, D:4) a +0 ring mail a +0 mace a +0 hand axe (39, 11, D:4) 4 stones (41, -20, D:4) a +0 spear the Ecumenical Temple