Scrael Level 1 of the Dungeon (0, 0, D:1) a +0 spear (6, 23, D:1) a +0 dagger 5 stones (11, -4, D:1) a rat skeleton (11, 1, D:1) a quokka skeleton (12, -5, D:1) a +0 club (12, -3, D:1) a +0 club a goblin skeleton (19, 11, D:1) a hobgoblin corpse (skeletalised by now) (20, -4, D:1) a ball python skeleton (20, 11, D:1) a ball python corpse (skeletalised by now) (21, -5, D:1) a +0 leather armour (25, -7, D:1) a bat corpse (skeletalised by now) (30, -12, D:1) a hobgoblin corpse (skeletalised by now) (32, 1, D:1) a +0 sling (32, 39, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (35, 28, D:1) 2 stones (37, 1, D:1) a +0 short sword a kobold skeleton (40, 38, D:1) a +0 whip (46, 25, D:1) a +0 whip 2 stones (49, 4, D:1) a frilled lizard skeleton (51, -1, D:1) a jackal skeleton (51, 1, D:1) a jackal skeleton (59, 11, D:1) a +0 dagger {Amurritum} (63, 2, D:1) a +1 dagger of pain (63, 11, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Agihask's Jewellery Shoppe a +5 ring of evasion (504 gold) an amulet of regeneration (420 gold) a ring of poison resistance (280 gold) an amulet of reflection (420 gold) the ring "Puarrisi" {^Contam Fly rElec rC- SInv} (259 gold) [ring of see invisible] rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. Fly: It grants you flight. ^Contam: It causes magical contamination when unequipped. a serpent talisman (420 gold) a +6 ring of strength (504 gold) a ring of poison resistance (280 gold) a +6 ring of strength (504 gold) a +6 ring of dexterity (504 gold) (0, 0, D:2) a bat corpse (skeletalised by now) (0, 1, D:2) a hobgoblin corpse (skeletalised by now) (9, 14, D:2) a +0 dagger (14, -13, D:2) a +0 dagger a goblin skeleton (21, 9, D:2) a +0 dagger a goblin skeleton (29, -20, D:2) a rat corpse (skeletalised by now) (29, 9, D:2) a +0 short sword a kobold corpse (skeletalised by now) (31, -24, D:2) 8 stones Level 3 of the Dungeon (0, 0, D:3) an adder skeleton (2, -23, D:3) a +0 robe (6, 11, D:3) a +0 quarterstaff (8, -20, D:3) a staff of air (11, 14, D:3) a jackal corpse (skeletalised by now) (12, -35, D:3) a frilled lizard skeleton (12, -24, D:3) 5 stones (12, 14, D:3) a jackal corpse (skeletalised by now) (13, 3, D:3) a +0 chain mail a +0 ring mail a +0 falchion a +0 hand axe a +0 leather armour a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (15, 3, D:3) a +2 heavy mace {Friedl} a boomerang a +0 leather armour an orc corpse (skeletalised by now) (20, -29, D:3) a rat skeleton (28, -4, D:3) a +0 dagger (29, 2, D:3) a quokka corpse (skeletalised by now) (34, -20, D:3) a +0 helmet (35, -7, D:3) an adder skeleton (37, 15, D:3) a +0 short sword an orc corpse (skeletalised by now) (37, 16, D:3) a bat corpse (skeletalised by now) (41, -5, D:3) 5 poisoned darts (41, 7, D:3) a rat corpse (skeletalised by now) (41, 12, D:3) a stone (44, -25, D:3) a +0 long sword (49, -13, D:3) a +0 ring mail (50, -3, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 sling (17, 0, D:4) a scroll of acquirement