Scrael Level 1 of the Dungeon (0, 0, D:1) a +0 spear (15, 28, D:1) a hobgoblin skeleton (21, 14, D:1) a ball python corpse (skeletalised by now) (40, 21, D:1) a +0 robe (43, 11, D:1) a ball python corpse (skeletalised by now) (44, 48, D:1) a +0 whip (45, 48, D:1) a frilled lizard corpse (skeletalised by now) (64, 20, D:1) a bat skeleton (65, 21, D:1) a bat skeleton (65, 30, D:1) a +0 mace (65, 40, D:1) a +0 chain mail (71, 29, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a staff of alchemy (10, 14, D:2) a +0 whip (13, -3, D:2) a +0 whip of electrocution an orc corpse (skeletalised by now) (13, 3, D:2) a +0 hand axe a +0 ring mail (13, 14, D:2) a quokka corpse (skeletalised by now) (14, -3, D:2) a +0 whip (14, 3, D:2) a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (15, 4, D:2) a +0 mace (16, 19, D:2) a +0 robe (23, -1, D:2) a +0 whip a +0 whip a gnoll corpse (skeletalised by now) (24, 12, D:2) a medusa talisman (24, 20, D:2) a +0 club a goblin skeleton (24, 21, D:2) a ball python skeleton (25, -2, D:2) a +0 flail a +0 spear a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (26, -6, D:2) a bat corpse (skeletalised by now) (27, -8, D:2) a frilled lizard corpse (skeletalised by now) (32, -6, D:2) a +0 robe (52, -12, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 mace an orc corpse (skeletalised by now) (0, 1, D:3) a +0 hand axe a +0 scale mail a +0 dagger an orc corpse (skeletalised by now) (1, 1, D:3) a +0 short sword a +0 leather armour a +0 club (10, 3, D:3) a rat skeleton (10, 25, D:3) a ball python skeleton (13, -4, D:3) a +0 dagger 5 stones (14, 1, D:3) a +0 dagger (14, 2, D:3) a +0 club a +0 whip an orc skeleton (26, 22, D:3) 4 large rocks (37, -2, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) an iguana corpse (skeletalised by now) (1, 0, D:4) a +0 hand axe 2 boomerangs an orc corpse (skeletalised by now) (3, -3, D:4) the +0 hand axe "Wytorore" {flame, rElec rC- Will+ SInv} rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. SInv: It lets you see invisible. (6, -12, D:4) a +0 short sword 4 stones a +0 giant club (6, -11, D:4) a +0 whip 4 stones (6, 14, D:4) a +0 ring mail (10, 30, D:4) a +0 pair of boots of rampaging (15, 35, D:4) a +0 halberd a +0 dagger a gnoll corpse (skeletalised by now) (16, 2, D:4) a +0 rapier (16, 35, D:4) a +0 club (17, 35, D:4) a +0 flail (20, -9, D:4) a +0 dagger a goblin corpse (skeletalised by now) (21, -9, D:4) a +0 dagger a +0 dagger a +0 club a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (22, -9, D:4) a +0 club a +0 whip a +0 animal skin a +0 helmet a +0 club the hobgoblin corpse of Robin (skeletalised by now) a goblin corpse (skeletalised by now) (23, -9, D:4) a +0 club a +0 sling a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (27, 31, D:4) a +0 mace (33, -1, D:4) an adder corpse (skeletalised by now) (38, 14, D:4) a +0 club Level 5 of the Dungeon [Shop] Sulyduuh's Assorted Antiques a wand of roots (8) (441 gold) a potion of enlightenment (115 gold) a tin of tremorstones (2/2) (920 gold) a phantom mirror (920 gold) a scroll of amnesia (92 gold) a lightning rod (4/4) (920 gold) (0, 0, D:5) an adder corpse (skeletalised by now) (1, 2, D:5) a +0 hand axe (11, 27, D:5) a -3 mace (12, 23, D:5) a bat corpse (skeletalised by now) a bat corpse (skeletalised by now) an adder corpse (skeletalised by now) (12, 29, D:5) a -3 eveningstar (13, 29, D:5) a -1 war axe (14, 28, D:5) a -3 mace (14, 29, D:5) a -2 short sword (15, 41, D:5) a +0 hammer (18, 27, D:5) an adder corpse (skeletalised by now) (18, 42, D:5) a +4 quarterstaff of chaos a +0 cloak (19, 15, D:5) a +0 long sword (31, 46, D:5) a quill talisman (34, 29, D:5) a +0 cloak (36, 44, D:5) a +0 rapier a +0 leather armour the elf corpse of Duvessa (skeletalised by now) (36, 45, D:5) a +0 dagger a +0 robe (43, 13, D:5) a +0 ring mail (58, 22, D:5) a +0 whip of freezing a +0 robe a +0 whip the kobold corpse of Pikel (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) an adder corpse (skeletalised by now) (11, -3, D:6) a +0 whip (14, 7, D:6) a +0 flail (22, 1, D:6) a wyvern corpse (skeletalised by now) (22, 33, D:6) a medusa talisman (23, 24, D:6) a +0 cloak (27, 24, D:6) a +0 short sword (29, 31, D:6) a +0 spear (32, 6, D:6) an adder skeleton (36, -8, D:6) a +0 giant club (36, 18, D:6) a water moccasin skeleton (48, 13, D:6) a howler monkey corpse (skeletalised by now) (51, 16, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 partisan a +0 plate armour an orc skeleton (1, 1, D:7) a +2 vampiric short sword an orc skeleton (2, -1, D:7) a +0 dagger a +0 robe an orc skeleton (2, 18, D:7) 5 poisoned darts (4, -1, D:7) a +0 club (5, 3, D:7) a +0 short sword a hound skeleton an orc skeleton (13, 1, D:7) a +0 flail (30, -4, D:7) an iguana corpse (skeletalised by now) (32, -11, D:7) a +0 flail (37, -5, D:7) the +2 war axe of Tenijam {heavy, *Rage +Blink rF+ Dex+6} *Rage: It berserks you when you make melee attacks (+20% chance). +Blink: It lets you blink. rF+: It protects you from fire. Dex+6: It affects your dexterity (+6). (41, 24, D:7) a +0 short sword Level 8 of the Dungeon (12, 24, D:8) a howler monkey skeleton (15, 22, D:8) a +0 orcbow (29, 51, D:8) a +0 dagger an orc corpse (skeletalised by now) (30, 1, D:8) 6 poisoned darts (30, 51, D:8) a +0 mace a +0 leather armour a +0 club (33, 27, D:8) 3 large rocks (34, 30, D:8) a +0 mace (39, 2, D:8) a +0 hand axe a +0 robe (39, 3, D:8) a +4 mace of freezing a +0 robe (40, 3, D:8) a +0 falchion a +0 robe (40, 28, D:8) a +0 mace (41, 3, D:8) a +0 scimitar a +0 robe (41, 27, D:8) a +0 robe a +0 dagger (42, 27, D:8) a +0 leather armour a +0 flail a +0 club an orc skeleton the Ecumenical Temple