Scuka Level 1 of the Dungeon (0, 0, D:1) 5 poisoned needles (-15, 7, D:1) a +0 spear (-15, 10, D:1) a +0 robe (8, 10, D:1) a cursed -2 club (-10, 36, D:1) a stone (-6, 36, D:1) a +2 short sword of electrocution (8, 41, D:1) a +0 dagger (10, 41, D:1) a cursed -3 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 spear (2, 2, D:2) a +0 short sword 4 stones (-5, 6, D:2) a +0 falchion (3, 6, D:2) a stone (-34, 13, D:2) a +1 ring mail of magic resistance (-20, 13, D:2) 25 stones (-14, 22, D:2) a +0 scale mail (-14, 25, D:2) 2 stones (-17, 26, D:2) a +0 flail (-26, 28, D:2) a +0 club (-27, 29, D:2) a +0 club (-20, 29, D:2) a stone (-14, 30, D:2) 5 tomahawks (-13, 30, D:2) a +0 club (-6, 30, D:2) a +0 club (-15, 32, D:2) a +0 dagger (16, 33, D:2) a stone (11, 35, D:2) a +0 club (15, 38, D:2) a +0 whip (15, 41, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (27, 2, D:3) a +0 short sword (3, 5, D:3) 22 poisoned bolts (26, 6, D:3) a +0 whip (-4, 8, D:3) a +0 plate armour (3, 16, D:3) a +0 hand axe (23, 16, D:3) a +0 hand axe (3, 18, D:3) a +0 dagger (3, 19, D:3) a +0 dagger (6, 27, D:3) 24 arrows (10, 29, D:3) a +0 club (13, 38, D:3) a +0 scale mail a +0 short sword (16, 39, D:3) a +0 dagger a +0 robe (14, 47, D:3) a +0 dagger 3 stones (36, 47, D:3) a +0 mace a +0 leather armour (36, 48, D:3) a +0 short sword a +0 leather armour Level 4 of the Dungeon (-19, 4, D:4) a cursed -1 short sword (-18, 10, D:4) a +0 flail (unseen) (-16, 17, D:4) a +0 spear (11, 17, D:4) a +0 club (-19, 22, D:4) a +0 short sword (26, 24, D:4) a throwing net (29, 25, D:4) a +0 helmet (-14, 27, D:4) a +0 scale mail (23, 27, D:4) a cursed +0 pair of boots (37, 27, D:4) a bat corpse (skeletalised by now) (13, 28, D:4) a +0 hunting sling a +0 dagger 26 stones (17, 28, D:4) a stone (41, 28, D:4) a stone (20, 33, D:4) a +0 club (24, 37, D:4) 10 bolts of flame (-16, 41, D:4) the +10 hunting sling "Killer Klown's Foe" {flame, MR- Dex+9} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+9). It affects your resistance to hostile enchantments. (-10, 42, D:4) a cursed -2 trident (11, 43, D:4) a +0 robe a +0 dagger (14, 44, D:4) 20 bolts (15, 48, D:4) an adder corpse (skeletalised by now) (13, 49, D:4) a +0 club an orc corpse (skeletalised by now) (-19, 52, D:4) a +0 club 2 stones