Scuka Level 1 of the Dungeon (2, -21, D:1) a stone (5, -24, D:1) a +0 club (6, -21, D:1) a +0 dagger 2 stones (14, -37, D:1) a +0 club (18, -3, D:1) a cursed -1 club (19, -12, D:1) a +0 leather armour (19, -1, D:1) a stone (25, -40, D:1) 9 stones (28, -9, D:1) a +0 whip (29, -17, D:1) 22 bolts (32, -20, D:1) 11 bolts (34, -20, D:1) a +0 cloak (42, -29, D:1) a +0 club (44, -36, D:1) a +0 leather armour (48, -27, D:1) 18 sling bullets (50, -43, D:1) a cursed -1 whip (58, -29, D:1) a +1 short sword of speed Level 2 of the Dungeon (3, -8, D:2) 23 stones (9, -28, D:2) 25 stones (12, -40, D:2) a +0 trident (16, -12, D:2) a +0 club (19, -13, D:2) a +0 club (22, -5, D:2) a +1 robe of fire resistance (27, -40, D:2) a +0 club (36, -24, D:2) 12 stones (43, -20, D:2) a +0 dagger (43, -3, D:2) a +0 falchion (47, -9, D:2) a +0 dagger a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 14, D:3) a +0 pair of boots (1, -2, D:3) a +0 mace (1, -1, D:3) a +0 spear (1, 15, D:3) a +0 hand axe (1, 19, D:3) a +0 flail (2, 20, D:3) a +0 flail a +0 falchion (3, 15, D:3) a +0 leather armour a +0 short sword (3, 20, D:3) a +0 robe a +0 dagger 4 boomerangs a +0 short sword of freezing (4, 21, D:3) a +0 trident (10, -1, D:3) a cursed +0 dagger (11, -35, D:3) a +0 leather armour (11, -1, D:3) a +0 large shield (12, -20, D:3) a stone (12, -18, D:3) a stone (13, -23, D:3) a +0 dagger (14, -32, D:3) 11 poisoned darts (14, -31, D:3) a stone (14, -30, D:3) a +0 club (14, -23, D:3) a +0 club a +0 hunting sling 10 stones a +0 dagger of venom a +0 dagger a +0 animal skin the cursed +0 helmet of Defence {-Tele rF+ rN+ SInv} It protects you from fire. It protects you from negative energy. It lets you see invisible. It prevents most forms of teleportation. It has a curse placed upon it. (14, -22, D:3) a +0 club (14, -16, D:3) a +0 club (15, -30, D:3) a +0 club (15, -26, D:3) 15 stones a +0 dagger a +0 hunting sling (16, -27, D:3) a +0 club (16, -25, D:3) a stone (16, 3, D:3) a +3 leather armour (16, 5, D:3) a +0 club (19, -25, D:3) a cursed -1 club (21, -35, D:3) 27 sling bullets (22, 0, D:3) a +0 whip (31, 20, D:3) a +0 whip (33, -28, D:3) a +0 club (36, -24, D:3) a +0 ring mail (36, -6, D:3) a cursed -3 mace (37, -3, D:3) a +0 robe (39, -15, D:3) a +0 robe (39, -9, D:3) a +0 dagger a +0 robe (40, -6, D:3) a +0 club (43, -25, D:3) a +0 dagger (46, 15, D:3) a +1 dagger of draining (50, 8, D:3) a +0 robe (50, 12, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (9, -18, D:4) a cursed +0 robe a +0 dagger (14, -18, D:4) a +0 dagger (19, 1, D:4) a +0 dagger a +0 leather armour (24, 10, D:4) a +0 hand axe a +0 ring mail a +0 dagger a +0 ring mail a +0 club (29, -30, D:4) 21 bolts (44, 10, D:4) a +0 scale mail a +0 short sword (46, -14, D:4) a +0 plate armour (58, 24, D:4) a +0 giant club Level 5 of the Dungeon [Shop] Edwegal's General Store a +3 ring mail of cold resistance (260 gold) a +0 broad axe (40 gold) 16 arrows (32 gold) 18 stones (18 gold) a wand of flame (15) (85 gold) the +5 arbalest of Hygreq {penet, rElec rPois rF++ Str-3} (656 gold) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your strength (-3). It greatly protects you from fire. It insulates you from electricity. It protects you from poison. a ration (50 gold) a scroll of enchant armour (75 gold) a +5 hunting sling of velocity (292 gold) a +0 ring mail (40 gold) a scroll of random uselessness (10 gold) (0, 0, D:5) a +0 chain mail (6, 13, D:5) 13 poisoned darts (12, -21, D:5) 29 sling bullets (17, 16, D:5) a +0 shortbow (20, 2, D:5) a +0 robe a +0 scythe (21, 21, D:5) a +0 hunting sling (23, 14, D:5) a +0 plate armour (26, 10, D:5) a +0 ring mail (28, -6, D:5) a +0 hunting sling (29, 19, D:5) the +8 long sword of Beogh's Generosity {flame, Int+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+4). (30, -21, D:5) a scarf of resistance Level 6 of the Dungeon (0, 0, D:6) 23 sling bullets (3, 32, D:6) a cursed +2 falchion a +0 robe (4, -5, D:6) 15 poisoned darts the Ecumenical Temple