Dungeon Crawl Stone Soup version 0.24-a0-769-g368c1644f8 (webtiles) character file. Game seed: 8495168350182866299, levelgen mode: deterministic 51 Scuka the Caller (level 3, 24/24 HPs) Began as a Barachi Summoner on Oct 6, 2019. Quit the game on level 2 of the Dungeon. The game lasted 00:04:26 (2652 turns). Scuka the Caller (Barachi Summoner) Turns: 2652, Time: 00:04:26 Health: 24/24 AC: 6 Str: 12 XL: 3 Next: 81% Magic: 7/7 EV: 12 Int: 16 God: Gold: 132 SH: 0 Dex: 12 Spells: 3/7 levels left rFire . . . SeeInvis . l - +0 mace (curse) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +1 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... n - +2 pair of boots {run} Stlth ++........ (no amulet) HPRegen 0.08/turn g - +3 ring of strength MPRegen 0.10/turn (no ring) @: no status effects A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 132 gold pieces. Inventory: Hand Weapons b - a +1 mace of crushing l - a cursed +0 mace (weapon) Armour a - a +1 robe (worn) n - a +2 pair of boots of running (worn) Jewellery e - an uncursed ring of ice {unknown} g - a +3 ring of strength (left hand) h - a +3 ring of dexterity {unknown} Scrolls f - a scroll of fear {unknown} i - a scroll of identify {unknown} j - 2 scrolls of enchant armour k - a scroll of amnesia {unknown} m - a scroll of enchant weapon {unknown} o - a scroll of teleportation {unknown} Potions p - a potion of heal wounds {unknown} Comestibles c - 4 rations Skills: - Level 2.1 Dodging - Level 1.7 Stealth + Level 2.9 Spellcasting * Level 6.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ ###. 1% 1 #...... b - Call Canine Familiar Summ ###..... 4% 3 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Imp Summ ###..... 2% 2 ##..... Summon Guardian Golem Hex/Summ ##...... 16% 3 ###.... Summon Ice Beast Ice/Summ ##...... 47% 4 #####.. Summon Lightning Spire Summ/Air ##...... 47% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Zin Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History Things that are here: a +0 whip; a kobold corpse You start resting. All of the chunks of flesh in your inventory have rotted away. HP restored. You now have 132 gold pieces (gained 12). There is an open door here. There is a glowing silver altar of Zin here. Okay, then. Found a glowing mace. You see here a glowing mace. l - a glowing mace It sticks to your hand! l - a cursed +0 mace (weapon) As you read the scroll labeled GAR ZATEYGIU, it crumbles to dust. It is a scroll of enchant armour. Your +0 robe glows green for a moment. As you read the scroll labeled RESSUF ETIPTYC, it crumbles to dust. You feel aware of your surroundings. It was a scroll of magic mapping. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) *,,<,,,,,****** *,****,,,,,,,,* *** *,,,,,,,<****,***,** *,*###,*,,,,,,,,,,,, *,*#..,,,,***,*,,,,, *,*#.#,*,****,**,,,* #,*#.#,,,,,,,,***,** #.##.###.#***** *,* #..@.....# *,* ####.##### ##+## ##...## ##...# ##.#.#.#### ##..... #.##......# ##...... ##.###....###....).. ##.#.......+....... ##.#....###....... ###..### ##...... There were no monsters in sight! Vanquished Creatures An adder (D:2) A leopard gecko (D:2) 4 bats 2 giant cockroaches (D:2) 4 goblins 5 hobgoblins 2 jackals (D:2) A frilled lizard (D:1) 4 kobolds (D:2) 4 rats 28 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) A dart slug (D:1) A bat (D:2) A giant cockroach (D:1) 3 goblins 2 hobgoblins (D:1) 3 jackals A kobold (D:1) 13 creatures vanquished. Grand Total: 41 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Scuka the Barachi Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 54 | D:1 | Reached skill level 5 in Summonings 309 | D:1 | Reached XP level 2. HP: 3/19 MP: 0/5 1647 | D:2 | Reached XP level 3. HP: 23/24 MP: 2/7 2071 | D:2 | Learned a level 3 spell: Call Canine Familiar 2275 | D:2 | Identified a +2 pair of boots of running (You found it on | level 2 of the Dungeon) 2577 | D:2 | Found a glowing silver altar of Zin. 2595 | D:2 | Reached skill level 6 in Summonings 2652 | D:2 | Quit the game Levels and vault maps discovered: D:1: dpeg_arrival_central, layout_basic, wander_ebering_terrifying_dragon_lair D:2: layout_loops_corners, overflow_temple_1_default Skill XL: | 1 2 3 | ---------------+----------+----- Summonings | 5 6 | 6.0 Dodging | | 2.1 Stealth | | 1.7 Spellcasting | | 2.9 Action || total -------------------------++------- Melee: Mace || 98 Cast: Summon Small Mamm || 36 Call Canine Famil || 1 Abil: Hop || 1 Use: Scroll || 2 Stab: Sleeping || 4 Eat: Chunk || 6 Armor: Robe || 25 Dodge: Dodged || 82 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 72 | 1 | 1.4 | 40 | 1 | 2.4 +---------+---------+-------+---------+---------+------- D:1 | 28 | 1 | 3.4 | 20 | 1 | 4.8 D:2 | 44 | 0 | 0.0 | 20 | 0 | 0.0 +---------+---------+-------+---------+---------+-------