Dungeon Crawl Stone Soup version 0.25-a0-35-g747a2b3c0c (webtiles) character file. Game seed: 7404719267417195508, levelgen mode: deterministic 2 Scuka the Caller (level 1, -1/13 HPs) Began as a Barachi Summoner on Oct 18, 2019. Slain by a goblin ... wielding a +0 club (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:26 (74 turns). Scuka the Caller (Barachi Summoner) Turns: 74, Time: 00:00:27 Health: -1/13 AC: 2 Str: 9 XL: 1 Next: 30% Magic: 0/3 EV: 11 Int: 15 God: Gold: 4 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: can't hop, very slightly contaminated, heavily drained, slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 4 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of enchant armour {unknown} Comestibles c - a ration Skills: - Level 2.1(0.6) Dodging - Level 1.7(0.2) Stealth + Level 2.2(0.6) Spellcasting * Level 4.9(3.2) Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ ##.. 7% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Imp Summ ##...... 11% 2 ###.... Call Canine Familiar Summ ##...... 21% 3 ####... Summon Guardian Golem Hex/Summ #....... 36% 3 ####... Summon Ice Beast Ice/Summ #....... 78% 4 #####.. Summon Lightning Spire Summ/Air #....... 78% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Okay, then. Unknown command. Unknown command. Casting: Summon Small Mammal (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The frilled lizard closely misses you. Unknown command. You hit the frilled lizard. You kill the frilled lizard! Unknown command. You barely miss the goblin. The goblin barely misses you. Your rat bites the goblin. Unknown command. You miss the goblin. The goblin is severely wounded. The goblin hits you with a +0 club. You die... #.. ######.. ####### ##......# ##.....## ##.......## ###.".....+# #.........# #'.........## #.>......# ##...........## #.......####........(....## #....#...J##r.............##. ...... #..#gbg@.....<.....).... .#.#.#....####..............### ..........# #.............#+ .#.#.#..#.. ##...........## ........##. #+.........## . .#.#.# .# ##.......## ..... .# ##.....## #.## ####### You could see an ooze, a hobgoblin, a goblin, a bat and a friendly rat. Vanquished Creatures A frilled lizard (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) A goblin (D:1) A bat (D:1) 2 creatures vanquished. Grand Total: 3 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Scuka the Barachi Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 74 | D:1 | Slain by a goblin Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_loops_ring, serial_co_window_serial, co_window_paths_a, co_window_of_opportunity_a, co_window_paths_b, co_window_corner_a, co_window_paths_a, co_window_2corner, co_window_2corner, co_window_of_opportunity_c, co_window_broadway_a, co_window_unsneaky_path_b, co_window_paths_c, co_window_of_opportunity_c, co_window_4corner_b, co_window_paths_d, glass_columns_b Action || total -------------------------++------- Melee: Unarmed || 11 Cast: Summon Small Mamm || 5 Abil: Hop || 1 Armor: Robe || 4 Dodge: Dodged || 11 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 3 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 3 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------