Scypier Level 1 of the Dungeon (0, 0, D:1) 6 javelins (5, 10, D:1) 22 arrows (11, 15, D:1) a scroll of identify (15, 19, D:1) a +0 dagger (16, 8, D:1) a +0 dagger (17, 9, D:1) a +0 club (31, 16, D:1) a +0 dagger a cursed -3 club (39, 2, D:1) a +0 club (42, 32, D:1) a +0 robe (43, 32, D:1) a +0 spear Level 2 of the Dungeon (3, 36, D:2) a +0 robe (19, 29, D:2) a +0 leather armour (24, 51, D:2) a +0 dagger (27, 17, D:2) 12 sling bullets (27, 33, D:2) a +0 club (38, 28, D:2) a +0 club (40, 39, D:2) a +0 short sword (43, 27, D:2) a +0 leather armour (44, 23, D:2) a +0 robe a +0 club (47, 49, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 falchion (8, 13, D:3) a +0 dagger (16, -1, D:3) a +0 dagger (19, -4, D:3) a +0 halberd (19, -1, D:3) a +0 short sword (30, -6, D:3) a +0 club (30, -5, D:3) a +0 flail (31, -5, D:3) a cursed -3 mace (43, -5, D:3) a +0 club (60, 18, D:3) a +0 hand axe Level 4 of the Dungeon [Shop] Neaji's Jewellery Shop an uncursed amulet of regeneration (330 gold) an uncursed amulet of rage (440 gold) an uncursed amulet of regeneration (330 gold) the ring "Suubix" {rPois MR++ Dex+2 Slay+2} (528 gold) [ring of poison resistance] It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from poison. It affects your resistance to hostile enchantments. an uncursed ring of wizardry (330 gold) an uncursed ring of protection from magic (275 gold) a cursed ring of attention (49 gold) an uncursed ring of positive energy (220 gold) a cursed -5 ring of dexterity (22 gold) an uncursed ring of resist corrosion (220 gold) an uncursed ring of protection from fire (275 gold) an uncursed ring of protection from fire (275 gold) an uncursed amulet of the gourmand (330 gold) (0, 0, D:4) a +0 club (0, 10, D:4) a +0 chain mail (0, 11, D:4) a +0 leather armour (4, 12, D:4) a +0 ring mail (5, 18, D:4) a +0 leather armour (7, -7, D:4) a +0 quarterstaff (11, -24, D:4) a +0 robe (17, -9, D:4) 16 sling bullets (19, -24, D:4) 22 bolts (27, 5, D:4) a +0 whip a +0 ring mail (47, -10, D:4) 13 arrows Level 5 of the Dungeon (0, 0, D:5) an uncursed staff of wizardry (18, 41, D:5) a +0 giant spiked club (23, 51, D:5) a +2 flail of draining a +3 leather armour of positive energy (29, 25, D:5) a +0 robe (37, 17, D:5) a +0 robe (45, 8, D:5) a +0 dagger a +0 robe (46, 7, D:5) a +0 dagger a +0 robe (48, 50, D:5) a +0 robe (49, 49, D:5) a +0 club (54, 7, D:5) a +0 mace a +0 leather armour (55, 7, D:5) a +0 dagger (55, 15, D:5) 20 sling bullets Level 6 of the Dungeon (2, -8, D:6) a +0 flail a +0 leather armour (3, 21, D:6) 16 sling bullets (11, 4, D:6) 12 sling bullets (22, 18, D:6) 4 poisoned needles (25, -9, D:6) 24 arrows a +0 shortbow (28, -9, D:6) an arrow (33, 1, D:6) a +0 robe (34, -24, D:6) a +0 ring mail (43, 15, D:6) a +0 scythe a +0 robe (54, -19, D:6) the +9 dagger "Mud Pie of Death" {flame, *Drain Str+3 Int+6} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It affects your intelligence (+6). It causes draining when unequipped. (55, -5, D:6) a +0 dagger (57, -1, D:6) 3 scrolls of magic mapping