Scypier Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (13, 10, D:1) a +0 dagger (14, -16, D:1) a +0 leather armour (16, 2, D:1) a +0 mace (18, -21, D:1) a cursed -1 short sword (19, -36, D:1) a +0 club (27, -22, D:1) 13 arrows (31, -37, D:1) 8 stones (36, -27, D:1) a +0 whip (39, 13, D:1) a +0 mace (40, -25, D:1) 26 stones (45, -26, D:1) a +0 dagger (50, -8, D:1) a +0 whip 2 stones Level 2 of the Dungeon (3, 20, D:2) a cursed +0 mace (6, -7, D:2) a +0 dagger (8, 14, D:2) a +0 scale mail (10, 4, D:2) a +0 dagger (17, 7, D:2) a +0 chain mail (19, 5, D:2) a +0 giant spiked club (20, -6, D:2) 2 sling bullets (20, 12, D:2) a +0 ring mail (21, -6, D:2) 2 sling bullets (23, -6, D:2) a sling bullet (25, -6, D:2) a sling bullet (27, -6, D:2) a +0 spear a +0 hunting sling 13 sling bullets (27, 26, D:2) a +0 leather armour (29, 3, D:2) a +0 mace (31, 25, D:2) 32 arrows (34, -1, D:2) a +0 mace (35, 18, D:2) 25 stones (36, -13, D:2) 20 stones (40, -2, D:2) a +0 hand axe (43, -6, D:2) 17 arrows (46, 7, D:2) a +0 scale mail (46, 10, D:2) a +0 scythe a +0 robe Level 3 of the Dungeon (0, 0, D:3) 26 arrows (3, 7, D:3) a cursed -2 short sword (6, 16, D:3) a +0 plate armour (7, 16, D:3) a +0 club (12, 19, D:3) a +0 dagger (18, 16, D:3) 20 sling bullets (21, -4, D:3) a +0 club (23, 22, D:3) 16 sling bullets (25, 23, D:3) a +0 leather armour (29, 19, D:3) a +0 flail (36, 26, D:3) a +0 ring mail a +0 club (38, -2, D:3) 15 stones (38, 28, D:3) a +0 dagger a +0 robe (41, 26, D:3) 12 bolts (44, -1, D:3) a +0 war axe (46, 9, D:3) a stone a +0 short sword (47, 7, D:3) a stone (48, 3, D:3) a stone (49, 13, D:3) a +4 ring mail Level 4 of the Dungeon (9, -30, D:4) a +0 trident (12, -29, D:4) a +0 ring mail (18, -23, D:4) the +5 dagger of Impermanence {freeze, +Rage rElec Str-4 Dex-2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-4). It affects your dexterity (-2). It insulates you from electricity. It lets you go berserk. (20, -16, D:4) a +4 scale mail (23, -23, D:4) a +0 whip (25, -50, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 whip (31, -11, D:4) a +2 quarterstaff of draining (37, -47, D:4) a cursed -1 dagger a +0 leather armour (54, -46, D:4) a +0 ring mail (59, -14, D:4) a +0 giant spiked club (60, -13, D:4) a +0 dagger a +0 robe a +0 short sword (61, -52, D:4) a +0 quarterstaff (61, -13, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +2 trident of venom (10, -23, D:5) a +0 rapier (12, -29, D:5) 15 stones (15, -41, D:5) 2 potions of degeneration (20, -23, D:5) 24 stones (30, -24, D:5) 16 sling bullets (35, -9, D:5) 15 arrows (42, -22, D:5) a +0 hand axe (60, -24, D:5) 28 arrows Level 6 of the Dungeon (5, 6, D:6) a +0 whip (6, 6, D:6) a +0 short sword a +0 plate armour (7, 6, D:6) a +0 dagger a +0 robe a +0 flail a +0 ring mail (10, 8, D:6) a +0 shortbow 22 arrows (10, 10, D:6) an arrow (10, 11, D:6) an arrow (10, 12, D:6) 2 arrows (12, -38, D:6) 14 stones (16, -13, D:6) a +0 pair of boots (23, -14, D:6) a +0 shortbow 23 arrows (24, -12, D:6) 2 arrows (26, -16, D:6) a +0 mace (26, -10, D:6) an arrow (33, -28, D:6) a +0 robe a +0 halberd (34, -29, D:6) 18 stones (35, -14, D:6) a potion of degeneration (37, -13, D:6) a +0 ring mail (38, -37, D:6) a +0 dagger a +0 leather armour a cursed -3 falchion (46, 11, D:6) 22 stones Level 7 of the Dungeon [Shop] Cateh's Assorted Antiques a +0 ring mail (108 gold) a +1 fustibalus of flaming (918 gold) a scroll of enchant armour (202 gold) a +0 club (27 gold) a potion of magic (216 gold) a potion of haste (270 gold) a scroll of amnesia (94 gold) a potion of curing (81 gold) a wand of iceblast (9) (351 gold) a scroll of amnesia (94 gold) a potion of haste (270 gold) (0, 0, D:7) a +0 robe (3, 20, D:7) a +0 robe (5, 9, D:7) a +2 dagger of venom (7, 15, D:7) 15 arrows (11, 6, D:7) a +0 spear (12, 6, D:7) a +0 robe (13, -19, D:7) a +0 chain mail (13, 16, D:7) 7 poisoned needles (18, -22, D:7) a +0 mace (18, -10, D:7) a +0 hand axe a +0 animal skin (21, 6, D:7) a +0 ring mail (24, 14, D:7) a stone a +0 short sword (24, 15, D:7) 2 poisoned needles a +0 club (25, 13, D:7) 14 poisoned needles a +0 blowgun a +0 club (31, 7, D:7) a +0 pair of gloves (43, -11, D:7) a +0 dagger a +0 robe 2 tomahawks (43, -10, D:7) a +0 dagger a +0 robe a tomahawk (43, -9, D:7) a +0 dire flail 5 tomahawks a +0 plate armour (43, -8, D:7) a +0 ring mail Level 8 of the Dungeon [Shop] Waev's Armour Boutique a cursed +0 robe (1 gold) a +0 leather armour (30 gold) a +2 naga barding (525 gold) a +0 scale mail (60 gold) the +0 robe of Unreason {rC+ Regen+} (220 gold) It protects you from cold. It increases your rate of regeneration. a +0 ring mail (60 gold) a +0 pair of boots (67 gold) a +0 troll leather armour (225 gold) a +0 ring mail (60 gold) a +3 scale mail (315 gold) (0, 0, D:8) the +1 leather armour "Hiqusiwule" {*Contam rN+++ Dex+4 Stlth+} It affects your dexterity (+4). It renders you almost immune to negative energy. It causes magical contamination when unequipped. It makes you more stealthy. (3, -8, D:8) 17 stones (11, 6, D:8) a cursed -2 plate armour (12, 6, D:8) a +0 robe a +0 dagger of chaos (12, 35, D:8) a +0 giant club a +0 dire flail (15, 23, D:8) a +0 giant spiked club a +0 giant club (16, 6, D:8) a +0 robe a +0 scimitar (17, 6, D:8) a +0 dagger a cursed +0 robe a +3 long sword a +0 robe a +0 mace a +0 robe a cursed +0 battleaxe a +0 robe (20, -15, D:8) a +0 robe (26, -7, D:8) 22 sling bullets (26, 9, D:8) 18 arrows (29, -14, D:8) a +0 dagger (31, -5, D:8) a +0 leather armour (49, -9, D:8) 25 bolts (49, -5, D:8) a +0 helmet Level 9 of the Dungeon (0, 0, D:9) a +0 spear of piercing (1, -2, D:9) a +0 giant club (2, -5, D:9) a +0 animal skin a +0 halberd (12, -20, D:9) 32 stones (13, -11, D:9) a +0 cloak (16, -4, D:9) a +0 long sword a +0 chain mail (17, -4, D:9) a +0 battleaxe a +0 chain mail (24, -5, D:9) an arrow (24, -3, D:9) 2 arrows (25, -10, D:9) 8 needles of sleeping (25, -5, D:9) a +2 chain mail of cold resistance a +0 flail (27, -14, D:9) an arrow (27, -2, D:9) a +2 flail of protection (28, -23, D:9) a +0 mace a +0 leather armour (28, -16, D:9) a +0 shortbow a +0 scale mail a +0 mace (28, -15, D:9) a +0 flail (28, 0, D:9) a +0 dagger (29, -21, D:9) a +0 flail (29, -14, D:9) a +0 trident (29, 0, D:9) a +0 dagger (30, 0, D:9) a +0 whip (31, -31, D:9) a +0 short sword a +1 cloak (37, 5, D:9) a +0 falchion (44, -35, D:9) a +0 mace (44, -3, D:9) a cursed -1 giant club a cursed -1 giant club (48, 10, D:9) a +0 hand axe a +0 scale mail a cursed -3 war axe a +0 whip (49, 10, D:9) a +0 club a +0 flail a +0 spear a +0 ring mail a +0 buckler (51, 2, D:9) a +0 scale mail (51, 7, D:9) 18 arrows (55, -25, D:9) a +0 club Level 10 of the Dungeon (0, 0, D:10) a +0 spear (1, 19, D:10) 21 stones (9, 15, D:10) 21 stones (14, -15, D:10) a +0 rapier (19, -7, D:10) a +0 pair of boots (19, 26, D:10) a +0 club (27, -2, D:10) a +0 leather armour a +0 dagger a +0 robe (27, -1, D:10) a +0 dagger a +0 robe (27, 0, D:10) a +0 club a +0 leather armour a +0 club (27, 1, D:10) a +0 flail (28, -2, D:10) a cursed +0 dagger a +0 robe a +0 leather armour (28, -1, D:10) a cursed -3 war axe a +0 plate armour (30, -4, D:10) a throwing net (38, 17, D:10) 20 stones (39, 19, D:10) a +0 hand crossbow (47, -2, D:10) a book of Misfortune (48, -24, D:10) a +0 club a +0 robe a +0 dagger (48, -22, D:10) a +0 robe a +0 dagger (48, 8, D:10) a +0 spear (49, -21, D:10) a +0 giant club (49, 24, D:10) a +4 plate armour (50, 11, D:10) a +0 whip a +0 leather armour (50, 16, D:10) a curare-tipped needle (51, 22, D:10) a +0 blowgun a +1 dagger of distortion 8 curare-tipped needles (62, -8, D:10) a +0 shortbow the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (13, -26, Lair:1) 20 bolts (38, -1, Lair:1) 5 poisoned needles Level 2 of the Lair of Beasts (0, 19, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (0, 0, Lair:3) a scroll of noise (3, -1, Lair:3) a +0 dagger (7, 12, Lair:3) a wand of random effects (27) (11, 8, Lair:3) 27 arrows (12, -8, Lair:3) 13 stones (14, 17, Lair:3) a scroll of immolation (15, 18, Lair:3) 31 gold pieces (18, 15, Lair:3) a +0 flail (44, -2, Lair:3) 8 silver tomahawks (52, -19, Lair:3) 29 stones (56, 22, Lair:3) 15 stones (60, 7, Lair:3) a +0 triple sword of protection a +3 leather armour of cold resistance Level 4 of the Lair of Beasts (8, -8, Lair:4) a water moccasin corpse (10, -5, Lair:4) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a porcupine corpse (skeletalised by now) (16, -24, Lair:4) a polar bear skeleton (20, -21, Lair:4) a +0 robe (24, -26, Lair:4) a crocodile skeleton (28, 0, Lair:4) a +0 chain mail (30, -20, Lair:4) a spiny frog corpse a porcupine corpse (30, -19, Lair:4) a bullfrog corpse (31, -19, Lair:4) a +0 battleaxe (38, -20, Lair:4) a scroll of enchant armour (53, -7, Lair:4) a +0 robe