Scypier Level 1 of the Dungeon (0, 0, D:1) a cursed -1 whip (26, -38, D:1) a +0 dagger (27, -37, D:1) a +0 mace (27, -26, D:1) a +0 dagger (37, -25, D:1) a cursed -3 club (39, -25, D:1) a +0 dagger of venom Level 2 of the Dungeon (3, 9, D:2) a +0 club (12, -2, D:2) a +0 chain mail (14, -41, D:2) a +0 dagger (26, -36, D:2) a +0 rapier (27, -7, D:2) a +0 club (30, -15, D:2) a +0 club (30, -7, D:2) a +0 robe (32, -26, D:2) a +0 dagger (42, -17, D:2) a cursed -3 hunting sling (44, -21, D:2) a +0 dagger (49, -25, D:2) a +1 dagger of protection (56, -31, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 hand crossbow (12, 22, D:3) a +0 club (14, 8, D:3) a +0 club (15, 15, D:3) 14 gold pieces (21, 5, D:3) a +0 mace (22, -17, D:3) a +0 club (22, -14, D:3) a +0 robe (29, -23, D:3) a +0 robe (34, -13, D:3) a potion of degeneration (37, -13, D:3) a +1 dagger of draining (39, -18, D:3) a +2 hunting sling of freezing (45, 5, D:3) 12 bolts Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (7, -18, D:4) a +0 dagger (7, -6, D:4) a +0 whip (13, -18, D:4) 2 potions of berserk rage (26, -11, D:4) a +0 giant club (30, 12, D:4) a +0 short sword a cursed -1 flail (31, 6, D:4) a +0 club (31, 12, D:4) a +0 robe a +0 dagger (32, -10, D:4) a +0 dagger a +0 ring mail (32, 13, D:4) a +0 dagger a cursed -3 falchion a +0 chain mail (35, -2, D:4) a +0 robe a +0 dagger (43, 27, D:4) 19 poisoned needles (43, 28, D:4) a cursed -1 quarterstaff (44, 27, D:4) 14 sling bullets (46, 23, D:4) a +0 hunting sling (48, 23, D:4) a +0 hunting sling (50, 19, D:4) a +0 club (53, 23, D:4) a +0 hunting sling (54, 26, D:4) a +0 robe (still there?) a +0 robe (still there?) a +0 club (still there?) Level 5 of the Dungeon (0, 0, D:5) a potion of flight (2, -47, D:5) a +0 trident (2, -10, D:5) an uncursed amulet of the acrobat (26, -3, D:5) a +0 robe (31, -3, D:5) a +0 plate armour (42, -45, D:5) 15 gold pieces (47, -41, D:5) a +0 cloak (49, -41, D:5) a +0 plate armour (53, -29, D:5) a cursed -2 giant club Level 6 of the Dungeon [Shop] Tatetos's Weapon Emporium a +5 whip of freezing (409 gold) a +0 halberd (52 gold) 14 stones (18 gold) a +2 scimitar of electrocution (286 gold) a +0 flail (45 gold) the +4 quarterstaff of Foul Odors {crush, +Fly rElec MR+ Dex+2} (674 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+2). It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you fly. the +5 flail "Aguenaj" {elec, rElec rC++ Str+3 Int-2} (874 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+3). It affects your intelligence (-2). It greatly protects you from cold. It insulates you from electricity. the +10 morningstar "Eos" {elec, Halo rElec} (962 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. a +0 trident (45 gold) (0, 0, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe (0, 1, D:6) a potion of haste (1, -1, D:6) a +0 club (1, 1, D:6) a +0 short sword a +0 chain mail (7, 18, D:6) a +0 falchion (9, -16, D:6) 17 sling bullets (10, 0, D:6) 18 poisoned needles (24, 20, D:6) a +0 robe (26, 7, D:6) a +0 falchion a +0 ring mail a +0 club a +0 ring mail (26, 8, D:6) a +0 dagger an uncursed ring of flight (32, 21, D:6) 19 bolts (33, -3, D:6) a +0 club (34, -4, D:6) a +0 dagger a +0 robe (36, -6, D:6) a cursed -2 whip (36, -4, D:6) a +0 club a +0 short sword a +0 leather armour (36, 10, D:6) a +0 dagger Level 7 of the Dungeon (7, -41, D:7) a +4 quarterstaff (8, -15, D:7) 7 needles of confusion (14, -44, D:7) a +0 shortbow (15, -3, D:7) a +0 giant club (21, -9, D:7) a +0 cloak (23, -34, D:7) a +0 robe a +0 dagger (34, -20, D:7) a +0 trident (36, -40, D:7) a +0 quarterstaff (39, -23, D:7) a +0 battleaxe a +0 plate armour (40, -22, D:7) a +2 dagger of venom (41, -21, D:7) a +0 dagger a +0 robe (42, -20, D:7) a +0 pair of gloves (43, -20, D:7) a cursed -3 war axe Level 8 of the Dungeon (0, 0, D:8) 25 sling bullets (3, -7, D:8) a +1 shortbow of velocity (9, 37, D:8) a wand of random effects (14) (14, 28, D:8) 13 bolts (18, 28, D:8) a +5 quarterstaff (19, 23, D:8) a +0 flail (20, -2, D:8) a +0 hand axe (25, 18, D:8) a +0 giant club a +0 giant club (29, 38, D:8) 13 poisoned needles Level 9 of the Dungeon (6, 10, D:9) a +0 flail (11, 8, D:9) a +0 giant spiked club a +0 giant spiked club (15, 27, D:9) a +0 robe (21, -6, D:9) 19 poisoned needles (34, 10, D:9) a +0 short sword (35, 9, D:9) a +0 short sword a cursed +0 leather armour (35, 10, D:9) 2 tomahawks (36, 11, D:9) a +0 hand axe a +0 chain mail (37, 13, D:9) a +0 falchion 5 tomahawks (38, 11, D:9) a cursed +0 short sword a +0 dagger (39, 15, D:9) a cursed +0 club a +0 chain mail (41, 29, D:9) a +0 plate armour Level 10 of the Dungeon (0, 0, D:10) a hippogriff corpse (2, -17, D:10) a +0 dagger (3, -18, D:10) a +2 dagger of venom a +0 robe a +0 dagger a +0 leather armour (3, -17, D:10) a +0 flail a +0 ring mail (4, -18, D:10) a +0 mace (10, -14, D:10) a wand of random effects (14) the Ecumenical Temple