Dungeon Crawl Stone Soup version 0.25.0-46-gbd7b0854d2 (webtiles) character file. Game seed: 17463631170392229546 22 Scypier the Magician (level 2, -1/20 HPs) Began as a Gnoll Wanderer on July 13, 2020. Slain by a kobold ... wielding a +0 dagger (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:27 (857 turns). Scypier the Magician (Gnoll Wanderer) Turns: 857, Time: 00:01:28 Health: -1/20 AC: 2 Str: 16 XL: 2 Next: 91% Magic: 4/10 EV: 11 Int: 13 God: Gold: 29 SH: 0 Dex: 13 Spells: 13/15 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.12/turn (no ring) @: very slightly contaminated A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Missiles e - 19 bolts Armour d - a +0 robe (worn) g - a +0 ring mail Scrolls b - 2 scrolls of identify {unknown} Comestibles c - a chunk of flesh f - 3 rations Skills: + Level 0.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Slings + Level 0.5 Bows + Level 0.5 Crossbows + Level 4.5 Throwing + Level 0.5 Armour + Level 0.5 Dodging + Level 0.5 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 7.1 Spellcasting + Level 0.4 Conjurations + Level 0.4 Hexes + Level 0.4 Charms + Level 0.4 Summonings + Level 3.7 Necromancy + Level 0.4 Translocations + Level 0.4 Transmutations + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 3.7 Earth Magic + Level 2.0 Poison Magic + Level 0.7 Invocations + Level 0.5 Evocations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sting Tmut/Pois #... 9% 1 None b - Animate Skeleton Necr N/A 3% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Pain Necr ##.. 3% 1 None Vampiric Draining Necr ##........ 10% 3 ##..... Beastly Appendage Tmut #..... 13% 1 None Spider Form Tmut/Pois #......... 26% 3 ##..... Animate Dead Necr N/A 32% 4 ####... Agony Necr ##...... 65% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History The jackal dies! Your bat skeleton barely misses the jackal. x2 Your bat skeleton closely misses the jackal. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal The sting hits the jackal but does no damage. The jackal is poisoned. Your bat skeleton barely misses the jackal. The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Your bat skeleton hits the jackal. Your bat skeleton hits the jackal but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your bat skeleton hits the jackal. The kobold hits you with a +0 dagger. You die... #.......# #########.......# .. #...............# ... #...............# ....###...............# ...%....!.............#### ......†..................### ##.......................'.. #.......Zh@.....##......### #........K....#.##......# #.....#####..##.##......# #..... ##.##.##......# #..... ..##.##......# #[.... ##..#.##......# #.... #..#.####...## #..#.# #...# #.# #...# You could see a jackal (poisoned), a kobold and a friendly bat skeleton. Vanquished Creatures An ooze (D:1) A dart slug (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) A jackal (D:1) 3 bats (D:1) A frilled lizard (D:1) 2 rats (D:1) 14 creatures vanquished. Vanquished Creatures (collateral kills) A jackal (D:1) 1 creature vanquished. Grand Total: 15 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Scypier the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Scypier set off with the following items: a +0 club, a +0 | robe, a ration; and the following spells available to | memorise: Animate Skeleton, Pain, Sting, Vampiric Draining, | Beastly Appendage, Spider Form, Animate Dead, Agony 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 2 | D:1 | Learned a level 1 spell: Sting 295 | D:1 | Reached XP level 2. HP: 19/19 MP: 8/10 822 | D:1 | Learned a level 1 spell: Animate Skeleton 857 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_oval, layout_basic Skill XL: | 1 | ---------------+----+----- Poison Magic | 2 | 2.0 Fighting | | 0.5 Short Blades | | 0.5 Long Blades | | 0.5 Axes | | 0.5 Maces & Flails | | 0.5 Polearms | | 0.5 Staves | | 0.5 Slings | | 0.5 Bows | | 0.5 Crossbows | | 0.5 Throwing | | 4.5 Armour | | 0.5 Dodging | | 0.5 Stealth | | 0.5 Shields | | 0.5 Unarmed Combat | | 0.5 Spellcasting | | 7.1 Conjurations | | 0.4 Hexes | | 0.4 Charms | | 0.4 Summonings | | 0.4 Necromancy | | 3.7 Translocations | | 0.4 Transmutations | | 0.4 Fire Magic | | 0.4 Ice Magic | | 0.4 Air Magic | | 0.4 Earth Magic | | 3.7 Invocations | | 0.7 Evocations | | 0.5 Action || total -------------------------++------- Melee: Club || 23 Punch || 1 Bite || 1 Cast: Sting || 21 Animate Skeleton || 1 Stab: Sleeping || 1 Armor: Robe || 12 Dodge: Dodged || 44