Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 1113146141756856253 21 Scypier the Nimble (level 2, -1/23 HPs) Began as a Gnoll Wanderer on Mar 10, 2025. Slain by Terence ... wielding a +0 heavy hand axe (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:46 (1023 turns). Scypier the Nimble (Gnoll Wanderer) Turns: 1023, Time: 00:01:46 Health: -1/23 AC: 6 Str: 11 XL: 2 Next: 83% Magic: 2/2 EV: 14 Int: 9 God: Gold: 21 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . j - +2 dagger (venom) rCold . . . (no shield) rNeg . . . b - +2 leather armour rPois . i - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons a - a +0 hand axe e - a +0 sling j - a +2 dagger of venom (weapon) Armour b - a +2 leather armour (worn) i - a +0 helmet (worn) Jewellery h - a +5 ring of evasion Wands c - a wand of flame (6) (quivered) Scrolls d - a scroll of blinking k - a scroll of fog {unknown} Potions f - 2 potions of attraction {unknown} g - a potion of brilliance {unknown} Skills: + Level 2.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 2.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Ranged Weapons + Level 0.5 Throwing + Level 0.5 Armour + Level 8.5 Dodging + Level 2.3 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 0.5 Spellcasting + Level 0.4 Conjurations + Level 0.4 Hexes + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Alchemy + Level 0.7 Invocations + Level 4.5 Evocations + Level 2.5 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 41% 1 Frozen Ramparts Ice 0% 1d1 78% 3 Hailstorm Conj/Ice 0% 3d5 78% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History There is a stone staircase leading up here. A ribbon worm comes into view. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! There is a web here. The web tears apart. You hit the ribbon worm. The ribbon worm is lightly wounded. The ribbon worm closely misses you. You hit the ribbon worm. The ribbon worm is lightly wounded. You hit the ribbon worm. The ribbon worm is poisoned. You bite the ribbon worm, but do no damage. The ribbon worm is heavily wounded. The ribbon worm barely misses you. You hit the ribbon worm. The ribbon worm looks as sick as possible! The ribbon worm is severely wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The web tears apart. You kill the ribbon worm! You see here a ribbon worm corpse. Terence the Veteran comes into view. He is wielding a +0 heavy hand axe. Terence shouts! You hear an angry hiss. You hear a shout! Terence hits you with a +0 heavy hand axe! You hit Terence but do no damage. Terence is poisoned. You hit Terence but do no damage. Terence looks as sick as possible! You bite Terence. Terence is lightly wounded. Terence hits you with a +0 heavy hand axe! * * * LOW HITPOINT WARNING * * * A frilled lizard comes into view. The frilled lizard hisses angrily. Terence attacks as he pursues you! Terence hits you with a +0 heavy hand axe. You die... Terence says, "And stay out!" .## .## ... ....##..# ..# ....##..# #.# #l#.##..# #.# #.#.##..# #.# #.#.##..# #.####.#.##..# #.##.....##.# #...@@......# ####.#.####.# #.#.# #.# #.#.# #.# #.#.####.# #.#....#.## #.#.......# #.#.##.#..# #.#.##.#..# You could see Terence (very poisoned) and a frilled lizard. Vanquished Creatures A ribbon worm (D:2) A bat (D:1) An endoplasm (D:1) A giant cockroach (D:1) 3 goblins (D:1) A hobgoblin (D:1) 3 jackals (D:1) 3 ball pythons (D:1) 2 frilled lizards (D:1) A kobold (D:1) A rat (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Scypier the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Scypier set off with the following items: a +0 hand axe, a | +2 leather armour, a wand of flame (7), a scroll of | blinking. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 334 | D:1 | Reached XP level 2. HP: 21/23 MP: 2/2 1013 | D:2 | Noticed Terence 1023 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_basic, minmay_misc_feat_secret_circle D:2: layout_loops_ring, basic_altar, uniq_terence Action || total ---------------------------++------- Melee: Hand axe || 71 Bite || 7 Dagger || 6 Evoke: Wand || 1 Armour: Leather armour || 46 Dodge: Dodged || 71