Scypier Level 1 of the Dungeon [Shop] Hecass's Antique Weapon Shop a +0 short sword (75 gold) a +0 war axe (87 gold) a +0 trident (87 gold) a +0 dagger (50 gold) the +7 quarterstaff "Fomojaromy" {spect, Str+5} (1625 gold) Str+5: It affects your strength (+5). a +0 sling (37 gold) (0, 0, D:1) 3 poisoned darts (3, 18, D:1) a bat corpse (skeletalised by now) (4, 6, D:1) a +0 quarterstaff (10, 19, D:1) a bat skeleton (14, -3, D:1) a +0 sling (24, 29, D:1) 5 poisoned darts (25, 14, D:1) a +0 spear (32, 11, D:1) a bat skeleton (35, 3, D:1) a +0 dagger (35, 18, D:1) a staff of conjuration (38, 10, D:1) 3 poisoned darts (43, 10, D:1) a bat skeleton (44, 10, D:1) a +0 short sword a kobold skeleton (50, 0, D:1) a bat skeleton a ball python skeleton a ball python skeleton (53, -3, D:1) 2 poisoned darts Level 2 of the Dungeon (0, 0, D:2) the +0 chain mail of Free Will {rF- MP+10 Dex+4} rF-: It makes you vulnerable to fire. MP+10: It affects your magic capacity (+10). Dex+4: It affects your dexterity (+4). (2, -19, D:2) a ball python skeleton (4, -11, D:2) a +0 dagger a goblin skeleton (4, 4, D:2) a ball python corpse (skeletalised by now) (6, -19, D:2) a +0 club 4 stones a goblin skeleton (9, -5, D:2) a hobgoblin skeleton (11, -5, D:2) a hobgoblin skeleton (14, -26, D:2) a bat skeleton (20, 4, D:2) the +0 helmet "Udith" {+Inv Regen+ Slay+2} +Inv: It lets you turn invisible. Regen+: It increases your rate of health regeneration. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (27, -31, D:2) 3 stones (32, -14, D:2) a hobgoblin skeleton (32, -4, D:2) a jackal skeleton (33, -1, D:2) an adder skeleton (43, 2, D:2) a +0 club (47, -19, D:2) a +0 ring mail (47, -17, D:2) a +0 dagger a goblin corpse (skeletalised by now) (50, -14, D:2) a +0 mace Level 3 of the Dungeon (0, 5, D:3) a +0 dagger (7, 5, D:3) a ball python corpse (7, 6, D:3) a +0 short sword 2 stones (44, 12, D:3) a +0 short sword 2 poisoned darts a kobold corpse (47, 12, D:3) a rat corpse