Dungeon Crawl Stone Soup version 0.33.0-11-g5f24e6623a (webtiles) character file. Game seed: 233669300068568390 100 Scypier the Changeling (level 4, 0/34 HPs) Began as a Merfolk Shapeshifter on May 9, 2025. Slain by a gnoll ... wielding a +0 falchion (13 damage) ... on level 3 of the Dungeon. The game lasted 00:17:38 (2268 turns). Scypier the Changeling (Merfolk Shapeshifter) Turns: 2268, Time: 00:17:39 Health: 0/34 AC: 0 Str: 16 XL: 4 Next: 74% Magic: 4/4 EV: 18 Int: 9 God: Gold: 206 SH: 0 Dex: 13 Spells: 3/3 levels left rFire . . . - Nothing wielded rCold . . . (offhand unavailable) rNeg . . . g - melded +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: flux-form, glowing A: contaminating, glow, weak attacks, (nimble swimmer 2), mertail a: End Transformation You were on level 3 of the Dungeon. You were overflowing with transmutational energy. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 206 gold pieces. Inventory: Armour a - a +0 animal skin g - a +0 leather armour (melded) Scrolls i - 3 scrolls of teleportation o - a scroll of noise {unknown} Potions c - a potion of lignification f - a potion of curing h - a potion of berserk rage k - 2 potions of heal wounds l - a potion of might {unknown} m - a potion of magic {unknown} n - a potion of cancellation {unknown} p - 2 potions of invisibility Baubles b - 4 flux baubles Talismans d - a quill talisman (active) e - a protean talisman Skills: + Level 2.8 Fighting + Level 3.4 Dodging * Level 4.3 Unarmed Combat * Level 5.1 Shapeshifting You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (visited) Altars: Shops: D:2 ! Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapon, offhand, body armour and gloves are melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Found a ring mail. The adder bites you but does no damage. The adder bites you. You closely miss the adder. The adder bites you. You barely miss the adder. The adder is struck by your quills. The adder bites you. You hit the adder but do no damage. The adder is moderately wounded. The adder closely misses you. You hit the adder. The adder is heavily wounded. The adder misses you. The gnoll is struck by your quills. The gnoll hits you with a +0 falchion. Okay, then. Okay, then. You crush the flux bauble in your hand and feel its energy flooding your body. Your quills recede back into your body. Your body destabilises. Your +0 leather armour melds into your body. The adder misses you. The gnoll closely misses you. The adder misses you. You hit the adder. The adder begins to glow. The adder is severely wounded. The adder closely misses you. The gnoll barely misses you. You hit the adder. The adder glows dangerously bright. The adder is severely wounded. The adder misses you. The gnoll hits you with a +0 falchion! You hit the adder but do no damage. The adder shudders as magic cascades through it!! You kill the adder! The gnoll barely misses you. You completely miss the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 falchion! You hit the gnoll. The gnoll begins to glow. The gnoll is heavily wounded. The gnoll completely misses you. You hit the gnoll but do no damage. The gnoll glows dangerously bright. The gnoll is heavily wounded. You completely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 falchion! You die... ...........# ......) ###.....#### ....... #.....##### ....... #.....'...+ ....... #.....##### ....... #.#'### ....... #.#.# ....... # #j#######. ........ #.p.......#........ #.........#........ #........[#........ ..........#........ ...........#........ #.#.........#........ #.#.........#........ #.######.##.......... ###..#..... You could see a gnoll (heavy contam). Vanquished Creatures 3 adders A river rat (Sewer) 3 dart slugs 5 orcs (D:3) A ribbon worm (D:3) An endoplasm (D:2) 6 giant cockroaches A hobgoblin (D:1) 2 jackals (D:1) 6 quokkas 6 ball pythons 2 bats 5 frilled lizards 3 goblins 8 kobolds 8 rats 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Scypier the Merfolk Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 277 | D:1 | Reached XP level 2. HP: 21/22 MP: 2/2 1006 | D:2 | Found Fuasua's Distillery. 1210 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 1524 | D:3 | Found a glowing drain. 1547 | Sewer | Entered a sewer 1615 | Sewer | Reached XP level 4. HP: 29/34 MP: 4/4 1673 | Sewer | Noticed a brain worm 1998 | D:3 | Reached skill level 5 in Shapeshifting 2268 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_loops_corners, kennysheep_decorative_pillar, item_on_display_a_b D:2: layout_rooms, serial_shops, shop, hangedman_glass_teeth D:3: layout_basic, gup_sewer_entry_pipe, minmay_checkerbox Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 | 3.4 Unarmed Combat | 4 | 4.3 Shapeshifting | 5 | 5.1 Fighting | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 118 | 48 || 166 Punch | 4 | 2 || 6 Use: Scroll | 1 | 4 || 5 Stab: Sleeping | 3 | 1 || 4 Armour: Animal skin | 4 | || 4 Leather armour | 38 | 23 || 61 Skin | | 3 || 3 Dodge: Dodged | 48 | 29 || 77