Dungeon Crawl Stone Soup version 0.33.0-15-gcd872fe207 (webtiles) character file. Game seed: 4676937506461076748 84 Scypier the Conjurer (level 4, 0/25 HPs) Began as a Deep Elf Conjurer on May 28, 2025. Slain by a kobold ... wielding a +0 short sword (3 damage) ... on level 3 of the Dungeon. The game lasted 00:04:57 (2241 turns). Scypier the Conjurer (Deep Elf Conjurer) Turns: 2241, Time: 00:04:58 Health: 0/25 AC: 3 Str: 4 XL: 4 Next: 23% Magic: 13/21 EV: 11 Int: 25 God: Gold: 64 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . i - +0 pair of boots Will ..... (no amulet) Stlth ++ e - ring of magical power HPRegen 0.24/turn (no ring) MPRegen 0.34/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 103 gold pieces. You spent 39 gold pieces at shops. Inventory: Hand Weapons c - a +0 hand axe Missiles g - a throwing net Armour a - a +0 robe (worn) i - a +0 pair of boots (worn) Jewellery e - a ring of magical power (worn) Scrolls d - a scroll of enchant armour {unknown} f - 6 scrolls of identify h - 2 scrolls of teleportation j - a scroll of silence {unknown} m - a scroll of fog {unknown} Potions b - a potion of magic k - 3 potions of curing n - a potion of enlightenment Skills: + Level 1.0 Fighting + Level 3.0 Dodging - Level 2.4 Stealth * Level 4.3 Spellcasting * Level 5.2 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Qazlal Shops: D:1 ? Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The gnoll is moderately wounded. You finish channelling your searing ray. The sky beast hits you. The air twists around and strikes you! Your Dodging skill increases to level 3! You have reached level 4! You feel clever. The sky beast closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (moderately wounded, 82% to hit) You focus your ray upon the gnoll. The searing ray hits the sky beast. The sky beast is almost dead. The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll! The gnoll is almost dead. (Press . to maintain the ray.) The sky beast completely misses you. The gnoll closely misses you. The kobold throws a stone. The stone barely misses you. The stone hits the sky beast but does no damage. The searing ray misses the sky beast. The searing ray hits the gnoll. The gnoll is severely wounded. The searing ray hits the gnoll. You kill the gnoll! The sky beast hits you. The air twists around and strikes you. The gnoll hits you from afar with a +0 halberd. * * * LOW HITPOINT WARNING * * * Your Fighting skill increases to level 1! The searing ray hits the sky beast. The sky beast is almost dead. The searing ray hits the gnoll! You kill the gnoll! The sky beast hits you. * * * LOW HITPOINT WARNING * * * The confined air twists around weakly and strikes you. * * * LOW HITPOINT WARNING * * * The kobold hits you with a +0 short sword. You die... ...........'.........+ .....#.#... ......... #...#...#..# ....... ##.#.....#.# ..?.. ##...._....# ... ...#.....#.# #)# ##..#...#..# #)# ##...#.#...# #F# ...........# ##@## ####.#.##.## ##.K.## #...##.####.....# ###........#...## ########.##.## #.##.# #..... ####.#. #.#.# You could see a sky beast and a kobold. Vanquished Creatures 4 gnolls (D:3) An adder (D:3) A dart slug (D:2) A ribbon worm (D:2) 9 endoplasms 2 giant cockroaches 4 hobgoblins 4 jackals (D:1) 3 ball pythons 7 bats A frilled lizard (D:3) 3 goblins (D:2) 4 kobolds A quokka (D:1) 5 rats 50 creatures vanquished. Vanquished Creatures (others) A ball python (D:1) 1 creature vanquished. Grand Total: 51 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Scypier the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 67 | D:1 | You fall into a shaft and drop 1 floor! 360 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 591 | D:1 | Learned a level 2 spell: Searing Ray 698 | D:1 | Found The Oracle's Delphic Readings. 702 | D:1 | Bought a scroll of teleportation for 39 gold pieces 884 | D:2 | Reached XP level 3. HP: 16/20 MP: 10/10 2104 | D:3 | Found a stormy altar of Qazlal. 2104 | D:3 | Noticed a sky beast 2178 | D:3 | Reached skill level 5 in Conjurations 2238 | D:3 | Reached XP level 4. HP: 14/24 MP: 12/12 2241 | D:3 | Reached skill level 1 in Fighting 2241 | D:3 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_basic, feat_on_display, nrook_campfire, nicolae_nh_oracle_at_delphi D:2: layout_basic, minmay_door_square D:3: minmay_recursive_quarters, layout_loops_corners, nicolae_qazlal_beasts_of_the_sky, columned_hall_lemuel Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 | 4.3 Conjurations | 5 | 5.2 Dodging | 3 | 3.0 Fighting | 1 | 1.0 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 88 | || 88 Searing Ray | 4 | 1 || 5 Use: Scroll | 4 | || 4 Armour: Robe | 19 | 6 || 25 Dodge: Dodged | 21 | 4 || 25