Dungeon Crawl Stone Soup version 0.13.0 (webtiles) character file. 20 Seacow the Vexing (level 1, 14/14 HPs) Began as a Draconian Enchanter on Oct 11, 2013. Got out of the dungeon alive. The game lasted 00:00:24 (65 turns). Seacow the Vexing (Draconian Enchanter) Turns: 65, Time: 00:00:25 HP 14/14 AC 4 Str 10 XL: 1 Next: 0% MP 3/3 EV 12 Int 15 God: Gold 20 SH 0 Dex 11 Spells: 1 memorised, 1 level left Res.Fire : . . . See Invis. : . a - +1 dagger {=f} Res.Cold : . . . Warding : . (armour unavailable) Life Prot.: . . . Conserve : . (no shield) Res.Poison: . Res.Corr. : . (helmet restricted) Res.Elec. : . Clarity : . (no cloak) Sust.Abil.: . . Spirit.Shd : . (no gloves) Res.Mut. : . Stasis : . (no boots) Res.Rott. : . Flight : . (no amulet) Saprovore : . . . (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: unfitting armour, AC +4 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand weapons a - a +1,+1 dagger (weapon) {=f} Missiles d - 12 darts (quivered) Comestibles f - a bread ration Books c - a book of Maledictions Spells Type Level *Corona Hexes 1 Sure Blade Hexes/Charms 2 Ensorcelled Hibernation Hexes/Ice 2 Confuse Hexes 3 Enslavement Hexes 4 Invisibility Hexes 6 Skills: + Level 1.0 Short Blades + Level 0.8 Throwing + Level 1.7 Dodging + Level 1.7 Stealth + Level 1.0 Spellcasting + Level 2.6 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 12% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/27) Altars: Message History Press ? for a list of commands and other information. Found an orcish leather armour, a spear and 11 darts. Found a staircase leading out of the dungeon. Found 13 gold pieces. There is a dry fountain here. There is a fountain of clear blue water here. There is a staircase leading out of the dungeon here. There is a dry fountain here. There is a dry fountain here. There is a fountain of clear blue water here. There is a dry fountain here. There is a dry fountain here. There is a staircase leading out of the dungeon here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! You can't go up here! There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! P.############.####.# ###.......### #.[)..⌠.....# ##..⌠...⌠..## ##.......## ##..⌠..## ##...## ####...#### #######....@....#### #.$.................. #..⌠....⌠(....⌠....⌠ #.....⌠....#....⌠... ##..⌠....#####....⌠. ##....### ##... ##.### ## ## There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Seacow, the Draconian Enchanter, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 65 | D:$ | Got out of the dungeon alive.