Seathdar Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (1, -17, D:1) a +0 short sword (4, 4, D:1) a +0 short sword (5, 4, D:1) a +0 robe (7, -7, D:1) a +2 helmet (8, -7, D:1) a +0 mace (21, 6, D:1) a +0 whip (24, 7, D:1) a +0 dagger a stone a hobgoblin skeleton (24, 23, D:1) a +0 club (25, 7, D:1) a ball python skeleton (26, 7, D:1) a rat skeleton (27, 7, D:1) a +0 club 2 stones a kobold skeleton (30, 22, D:1) a +0 whip (37, -6, D:1) a ball python corpse (skeletalised by now) (38, 8, D:1) 2 stones (40, 22, D:1) a bat corpse (skeletalised by now) (42, 9, D:1) a hobgoblin corpse (skeletalised by now) (50, 17, D:1) a +0 club a goblin corpse (skeletalised by now) (51, 14, D:1) a +0 sling (52, 15, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (3, -24, D:2) a staff of conjuration (12, -18, D:2) a +0 robe (21, -19, D:2) a rat skeleton (27, -9, D:2) a ball python skeleton (27, -8, D:2) a rat skeleton (28, -10, D:2) a +0 dagger (30, 9, D:2) a rat corpse (skeletalised by now) (34, 3, D:2) a Young Poisoner's Handbook (36, 9, D:2) a +0 club (46, -22, D:2) a ball python corpse (skeletalised by now) (48, -22, D:2) a frilled lizard corpse (skeletalised by now) (58, -10, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour