Seczel Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (8, 24, D:1) a +0 club (9, 23, D:1) 4 stones (9, 33, D:1) a +0 dagger (9, 34, D:1) a +0 club (13, 3, D:1) a +0 helmet (13, 25, D:1) a +0 war axe (20, 23, D:1) a +0 short sword a +0 whip (26, 18, D:1) a +0 whip (36, -1, D:1) a +0 dagger (40, 9, D:1) a +0 short sword (43, 43, D:1) 3 stones (44, 19, D:1) 3 stones (45, 47, D:1) a +0 dagger (53, -3, D:1) a +1 cloak (56, 35, D:1) a +0 leather armour Level 2 of the Dungeon (3, 30, D:2) a +0 club (3, 33, D:2) the +4 short sword "Jaluad" {venom, rCorr} It poisons the flesh of those it strikes. rCorr: It protects you from acid and corrosion. (10, -2, D:2) a hobgoblin corpse (skeletalised by now) (14, 23, D:2) a +0 scale mail (16, 33, D:2) a +0 short sword 5 stones (17, 33, D:2) a +0 dagger (19, 13, D:2) a +0 club 4 stones (28, 13, D:2) a +0 club (38, 16, D:2) a +0 dagger (44, 29, D:2) 6 stones (45, 44, D:2) an adder corpse (skeletalised by now) (46, 13, D:2) a +0 short sword a kobold corpse (46, 34, D:2) a +0 animal skin (55, 1, D:2) 8 stones (55, 20, D:2) the felid corpse of Natasha (60, 24, D:2) a +0 dagger a goblin corpse