Dungeon Crawl Stone Soup version 0.20.0-8-g6b59dc7 (webtiles) character file. 0 SedStubbie the Conjurer (level 1, -1/13 HPs) Began as a Mummy Conjurer on May 31, 2017. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:19 (44 turns). SedStubbie the Conjurer (Mummy Conjurer) Turns: 44, Time: 00:00:20 Health: -1/13 AC: 2 Str: 11 XL: 1 Next: 8% Magic: 0/4 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Books b - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Force Lance Conjuration/Translocation 4 f - Iskenderun's Mystic Blast Conjuration 4 Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 2.7 Spellcasting - Level 3.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 6% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You barely miss the jackal. The jackal is heavily wounded. The jackal barely misses you. You barely miss the jackal. The jackal is heavily wounded. The jackal barely misses you. The jackal bites you. You hit the jackal. The jackal is heavily wounded. The jackal misses you. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. x2 You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you. You die... ..# ... ..# #.# # .#.#####.##.##.# ....>..........# ...(...#.##.### .......#h### .......#@#.#♣♣♣♣♣#.# h!.....#............ h.....(#..♣..♣.♣..♣ h.h....#≈#♣♣..≈..♣ ######.#≈#P♣.≈≈≈.♣P #≈#<..≈8≈..># #≈#P♣.≈≈≈.♣P# #≈#♣♣..≈..♣ # #. ..♣.♣..♣ You could see a jackal. Vanquished Creatures A rat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SedStubbie the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 44 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Unarmed || 24 Cast: Magic Dart || 4 Armor: Robe || 6 Dodge: Dodged || 17