Dungeon Crawl Stone Soup version 0.27-a0-1177-g245c70e1c0 (webtiles) character file. Game seed: 3881104481629245016 43 Sekuso the Conjurer (level 3, -2/21 HPs) Began as an Octopode Conjurer on May 16, 2021. Slain by Crazy Yiuf ... wielding a +3 quarterstaff of chaos (12 damage) ... on level 2 of the Dungeon. The game lasted 00:06:43 (2226 turns). Sekuso the Conjurer (Octopode Conjurer) Turns: 2226, Time: 00:06:43 Health: -2/21 AC: 1 Str: 6 XL: 3 Next: 58% Magic: 0/7 EV: 13 Int: 21 God: Gold: 40 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . SeeInvis . d - +1 short sword (flame) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons d - a +1 short sword of flaming (weapon) e - a +2 dagger of protection i - a +0 quarterstaff Missiles g - 2 throwing nets Armour k - a +0 cloak Scrolls a - 2 scrolls of amnesia {unknown} c - 3 scrolls of identify {unknown} l - a scroll of teleportation {unknown} Potions b - a potion of magic {unknown} f - 2 potions of lignification {unknown} h - a potion of haste {unknown} j - 2 potions of heal wounds Skills: + Level 2.2 Dodging + Level 3.0 Stealth + Level 2.7 Spellcasting + Level 4.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 3d4 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 8% N/A 14% 1 Dazzling Flash Conj/Hex 24% N/A 16% 3 Call Imp Summ 2% N/A 21% 2 Call Canine Familiar Summ 2% N/A 38% 3 Summon Guardian Golem Hex/Summ 2% N/A 38% 3 Fulminant Prism Conj/Hex 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Summon Ice Beast Ice/Summ 2% N/A 80% 4 Summon Lightning Spire Summ/Air 2% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 : Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The searing ray hits Crazy Yiuf. Crazy Yiuf is moderately wounded. Crazy Yiuf shouts! (Press s to maintain the ray.) The searing ray hits Crazy Yiuf. Crazy Yiuf is heavily wounded. The searing ray hits Crazy Yiuf. Crazy Yiuf is heavily wounded. Crazy Yiuf drinks a potion. Crazy Yiuf is healed! The searing ray hits Crazy Yiuf! Crazy Yiuf is heavily wounded. You finish channeling your searing ray. Crazy Yiuf says, "You sing song!" Crazy Yiuf barely misses you. Crazy Yiuf screams, "Papa!" Crazy Yiuf hits you with a +3 quarterstaff of chaos! * * * LOW HITPOINT WARNING * * * Crazy Yiuf burns you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, p - Crazy Yiuf Okay, then. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Crazy Yiuf Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +2 cloak of stealth (heavily wounded, 81% to hit) The searing ray hits Crazy Yiuf but does no damage. Crazy Yiuf is heavily wounded. (Press s to maintain the ray.) Crazy Yiuf closely misses you. You hit Crazy Yiuf but do no damage. You grab Crazy Yiuf. Crazy Yiuf is heavily wounded. You constrict Crazy Yiuf, but do no damage. Crazy Yiuf screams, "Mugger chair bush!" Crazy Yiuf hits you with a +3 quarterstaff of chaos! Ouch! That really hurt! You die... ######## #......# #......### ###♣♣♣♣♣ #......... ##....♣.♣♣♣ ### #......### ##......♣..♣#...# #......### #......♣♣♣♣@g...# #....(.... #.....♣♣ ♣♣#..)# #...>...## #.###♣♣ ### #.......#. #.# #>......#. #.# #.......#. #.# #######.#. #.# #.#. #.# #.#. #.# ##.#. You could see Crazy Yiuf. Vanquished Creatures An adder (D:2) A worm (D:2) A ball python (D:2) 4 endoplasms 3 giant cockroaches 2 goblins (D:1) 6 hobgoblins 2 jackals (D:1) A quokka (D:2) A bat (D:1) 3 frilled lizards 2 kobolds (D:1) A rat (D:2) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sekuso the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 445 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 448 | D:1 | Learned a level 2 spell: Searing Ray 752 | D:1 | Found Notaom's Book Shoppe. 1166 | D:1 | Found a faded altar of an unknown god. 1472 | D:2 | Reached XP level 3. HP: 21/21 MP: 2/7 2088 | D:2 | Found a runed translucent door. 2089 | D:2 | Noticed Crazy Yiuf 2226 | D:2 | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_basic, serial_shops, shop, hellmonk_ecumenical_altar_leap_of_faith, minmay_cut_off D:2: layout_rooms, minivault_24, minmay_misc_feat_roman, minivault_5, chequers_serial_rivers_large_a, uniq_crazy_yiuf_cottage, uniq_terence, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Dodging | | 2.2 Spellcasting | | 2.7 Conjurations | | 4.5 Action || total -------------------------++------- Melee: Unarmed || 12 Constrict || 6 Tentacles || 3 Short sword || 5 Cast: Magic Dart || 55 Searing Ray || 6 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2224 | 2028 | 196 | 0 | 1779 | 2 | 1112.0 | Dungeon | 2224 | 2028 | 196 | 0 | 1779 | 2 | 1112.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1398 daAuts D:2: 825 daAuts