Dungeon Crawl Stone Soup version 0.28-a0-122-gfd0ec89410 (webtiles) character file. Game seed: 5423188684902834372 5 Sekuso the Chiller (level 1, 10/10 HPs) Began as a Deep Elf Ice Elementalist on Aug 13, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:00:34 (159 turns). Sekuso the Chiller (Deep Elf Ice Elementalist) Turns: 159, Time: 00:00:35 Health: 10/10 AC: 2 Str: 5 XL: 1 Next: 66% Magic: 6/6 EV: 12 Int: 19 God: Gold: 4 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 4 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of mutation {unknown} Skills: + Level 2.5 Dodging + Level 2.6 Stealth + Level 3.1 Spellcasting + Level 4.5 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 80% 1d9 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 40% 1d6 7% 3 Ozocubu's Armour Ice 20% N/A 7% 3 Hailstorm Conj/Ice 11% 3d5 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Okay, then. A ball python comes into view. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - ball python Aim: a ball python (asleep) You freeze the ball python. The ball python hisses angrily. The ball python is severely wounded. The endoplasm quivers. The ball python closely misses you. The ball python barely misses you. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - ball python Aim: a ball python (severely wounded) You freeze the ball python. You kill the ball python! The endoplasm freezes you. You are frozen. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - endoplasm Aim: an endoplasm You freeze the endoplasm. The endoplasm is moderately wounded. The endoplasm barely misses you. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (moderately wounded) You freeze the endoplasm. You kill the endoplasm! Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - you Okay, then. HP restored. You now have 4 gold pieces. You see here a frilled lizard corpse. Found a stone staircase leading down. A hobgoblin comes into view. The hobgoblin shouts! A kobold comes into view. It is wielding a +0 short sword. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.##.#..##...##.. #. #.......#######.. #. #####..........<. #.. ##........... #.K #######.######## #... #.......##...... ###...######.#####.##...... .......g.....##.†..##...... ..........@.....##......... ........>....#####.##...... ###...######.#####.##...... #... #.......##...... #.. #######.######## #.. #..# #. #†## #. ... #.... You could see a hobgoblin. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A ball python (D:1) A bat (D:1) 2 frilled lizards (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sekuso the Deep Elf Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 159 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_loops_cross, ebering_ecumenical_altar_box Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Freeze || 8 Stab: Sleeping || 1 Armor: Robe || 1 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 159 | 159 | 0 | 0 | 124 | 1 | 159.0 | Dungeon | 159 | 159 | 0 | 0 | 124 | 1 | 159.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 159 daAuts